Deck & Commander Strategies
Hogaak, Arisen Necropolis
Utilizes graveyard recursion and sacrifice mechanics to cheat large, powerful creatures into play quickly, aiming to overwhelm opponents with a flood of threats and combo synergies.
Livio, Oathsworn Sentinel
Focuses on maintaining board presence and synergy through efficient creatures and combat tricks, supporting Sakashima's ability to copy key creatures for flexible responses and value generation.
Sakashima of a Thousand Faces
Copies impactful creatures on the battlefield to multiply effects, enabling versatile responses and combo potential by replicating key threats or utility creatures.
Gameplay Insights
- 1
Leveraging Sakashima’s copying ability allowed for flexible adaptation to threats and maximized value from key creatures.
- 2
Hogaak’s graveyard-focused strategy required timely disruption to prevent explosive board states.
- 3
Maintaining tempo and board control was critical for Livio/Sakashima to counteract Hogaak’s powerful recursion and combo attempts.
Notable Cards
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Hogaak, Arisen Necropolis
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Livio, Oathsworn Sentinel
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Sakashima of a Thousand Faces
Gameplay Summary
The Duel Commander match featured a clash between three commanders: Hogaak, Arisen Necropolis; Livio, Oathsworn Sentinel; and Sakashima of a Thousand Faces.
The game showcased a dynamic interplay of strategies, with Hogaak aiming to quickly assemble a graveyard-based combo to flood the board with powerful creatures, leveraging its ability to cheat large threats into play.
Livio and Sakashima’s deck utilized a versatile approach, with Sakashima copying key creatures to create value and Livio providing additional synergy and combat support.
Throughout the match, key moments included attempts to establish board control and disrupt opposing combos, with the Livio/Sakashima player focusing on out-tempoing Hogaak’s graveyard recursion before the combo could fully establish.
The turning point was when Livio/Sakashima managed to leverage creature synergies and adaptive plays to neutralize Hogaak’s threats, eventually gaining the upper hand and closing the game through incremental advantage and board dominance.