Look at the DRAW Engines! Tournament cEDH gameplay: Kinnan v Kinnan v Rocco v Chatterfang thumbnail Blurred backdrop thumbnail

Look at the DRAW Engines! Tournament cEDH gameplay: Kinnan v Kinnan v Rocco v Chatterfang

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MTG Basics 174 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Ramp mana quickly through creatures and artifacts to generate a large mana base, then use card draw and spells to assemble combos or powerful finishers.

  • Chatterfang, Squirrel General

    Chatterfang, Squirrel General

    Generate massive squirrel tokens and synergy with sacrifice outlets and graveyard recursion to overwhelm opponents or combo off.

  • Rocco, Cabaretti Caterer

    Rocco, Cabaretti Caterer

    Aggressively apply pressure with creatures and burn spells, leveraging early disruption and mana acceleration to close out games quickly.

Gameplay Insights

  • 1

    Jason’s decision to hold back casting Ristic and preserve One Ring as the sole engine on board was key to maintaining card advantage and flexibility.

  • 2

    Kevin’s lack of a black mana source severely limited early plays despite having good cards in hand, showcasing the importance of mana fixing in cEDH.

  • 3

    Rocco’s timely Drannith Village drop was a strategic attempt to lock down mana abilities and slow down opponents’ combos.

  • 4

    The interaction between multiple counterspells and disruption spells like Misstep and Force of Will created a tight control environment where timing was critical.

  • 5

    The presence of multiple mana acceleration cards like Mox Amber, Mycosynth Well, and Gaea’s Cradle demonstrated the high-power level and fast pace typical of competitive EDH.

Notable Cards

  • Mox Amber

    Mox Amber

  • Finale of Devastation

    Finale of Devastation

  • Force of Will

    Force of Will

  • Gaea's Cradle

    Gaea's Cradle

  • Commandeer

    Commandeer

Gameplay Summary

The game began with a highly interactive pod featuring two Kinnan decks, Chatterfang, and Rocco.

Early turns saw players establishing their mana bases and deploying key cards like Mox Amber, Kinnan, and various mana dorks.

Jason on Kinnan leveraged a strong opening hand including a fish creature and a versatile blue card commandeer, positioning himself to respond to threats and disrupt opponents' plans effectively.

David on the other Kinnan deck focused on ramp and card advantage, highlighted by his use of Drift of Phantasms to tutor for Ristic, aiming to accelerate mana development and draw power. Kevin on Chatterfang struggled initially due to a lack of black mana sources but maintained interaction potential with cards like Bowmaster and Oubliette.

Rocco deployed a fast-paced, creature-heavy strategy with early threats like Drannith Village and Bell-Ringer Insect to apply pressure.

A pivotal moment was the deployment of Drannith Village by Rocco, threatening to shut down key plays from the Kinann decks.

Jason's careful hold of counterspells and a Force of Will to protect his Ristic and One Ring allowed him to maintain a strong engine.

The game revolved around these mana and card advantage engines, with the Kinann players vying for board control through interaction and combo potential, while Rocco and Chatterfang tried to disrupt and stabilize.

The presence of Finale of Devastation hinted at potential explosive finishers, while Mycosynth Well and Gaea's Cradle promised abundant mana to fuel them.

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