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Magic: The Gathering Commander Gameplay EDH | Prosper vs Kambal vs Myrkul vs Light-Paws | Ep.5

SpellTableSplits

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Prosper, Tome-Bound

    Prosper, Tome-Bound

    Leverages exile effects to generate treasures and ramp mana quickly, enabling the casting of high-impact spells and overwhelming opponents with massive treasure-fueled damage.

  • Kambal, Consul of Allocation

    Kambal, Consul of Allocation

    Employs an aristocrat-style approach, sacrificing creatures to gain incremental card advantage and life drain effects, pressuring opponents with efficient value engines.

  • Myrkul, Lord of Bones

    Myrkul, Lord of Bones

    Focuses on transforming creatures into enchantments to create resilient board states and leveraging enchantment synergies to control the battlefield and generate threats.

  • Light-Paws, Emperor's Voice

    Light-Paws, Emperor's Voice

    Builds around casting and tutoring auras to enhance commander damage output, aiming to kill opponents with a large, evasive, and double strike commander.

Gameplay Insights

  • 1

    Prosper’s ability to exile cards and generate treasures enabled casting multiple high-impact spells in a single turn, quickly snowballing his advantage.

  • 2

    Light-Paws’ strategy of layering auras and using commander damage was effective in eliminating an opponent early but lacked the speed to close out the game before Prosper ramped out of control.

  • 3

    Sacrificing treasures with Marionette Master for damage demonstrated a powerful synergy between treasure generation and board presence, acting as a game-ending combo.

  • 4

    The lack of early interaction with Prosper’s mana ramp allowed him to dominate the board state and end the game swiftly.

  • 5

    Sensei’s Divining Top was used repeatedly to maintain card advantage and consistency in Kambal’s deck.

Notable Cards

  • Dockside Extortionist

    Dockside Extortionist

  • Marionette Master

    Marionette Master

  • Kalain, Reclusive Painter

    Kalain, Reclusive Painter

  • Cruel Celebrant

    Cruel Celebrant

  • Sensei's Divining Top

    Sensei's Divining Top

  • Light-Paws, Emperor's Voice

    Light-Paws, Emperor's Voice

  • All That Glitters

    All That Glitters

  • Felidar Umbra

    Felidar Umbra

  • Viridian Longbow

    Viridian Longbow

  • Phyrexian Tower

    Phyrexian Tower

Summary

The game began with Prosper, Tome-Bound aggressively ramping mana and generating treasure tokens through card exile effects, quickly establishing a strong board presence. Kambal, Consul of Allocation utilized an aristocrat strategy by sacrificing creatures and gaining incremental value with cards like Cruel Celebrant and Sensei's Divining Top. Myrkul, Lord of Bones had a slow start but aimed to create resilient enchantment-creatures, while Light-Paws, Emperor's Voice focused on casting and tutoring auras to boost the commander and deal commander damage. Light-Paws successfully assembled a large, double strike commander equipped with multiple auras, eliminating Kambal early in the game. However, Prosper's explosive mana acceleration allowed for casting Dockside Extortionist multiple times, generating an overwhelming number of treasures. Coupled with Marionette Master benefiting from multiple counters via Kalain, Reclusive Painter, Prosper unleashed a massive damage output by sacrificing treasures, ending the game decisively before anyone else could stabilize. The game highlighted the importance of early interaction against fast mana strategies, as Prosper's snowballing lead proved insurmountable.

Description

In this episode we have a good game of #commander with a few people I met through discord. Hopefully you enjoy this #edh gameplay.

For more magic the gathering gameplay please join the discord server below Discord: discord.gg/UREWtDX9we

Myrkul Decklist: www.moxfield.com/decks/w3rj4r2XxEm_CQRG_o2V2Q

Tweet me @TableSpell

My EDH SpellTable Setup: Camera - amzn.to/3dQ5vRz Camera Arm - amzn.to/3wp5NFi 00:00 Introduction 00:54 Meet the Commanders 01:52 Round 1 02:24 Round 2 03:26 Round 3 04:56 Round 4 08:02 Round 5 09:26 Outro