Deck Strategies
Jeska, Thrice Reborn and Rograkh, Son of Rohgahh
Aggressive red deck focused on creature combat damage supported by equipment and synergy with Rograkh to circumvent stax effects and disrupt opponents. Jeska provides removal and control options to manage threats.
Krark, the Thumbless and Sakashima of a Thousand Faces
A storm and extra turn combo deck that leverages artifact ramp and coin flipping interactions. Uses Sakashima's copying ability to double spells like Capture of Jingzhou for multiple extra turns, aiming to win via infinite extra turns or overwhelming tempo advantage.
Liesa, Shroud of Dusk
A stax and control deck that slows opponents using effects like Cursed Totem and Deafening Silence, while building pressure through creatures like Serra Ascendant and card advantage engines such as Bloodchief’s Ascension.
Obeka, Brute Chronologist
An infinite turns combo deck that uses ramp and tutors to assemble combos around Obeka’s ability, aiming to take multiple turns in a row and win through prolonged board control or combo finishers.
Gameplay Insights
- 1
Luis’s use of Sakashima to copy Krark’s spells, especially Capture of Jingzhou, was pivotal in generating multiple extra turns, creating a high-pressure storm sequence that threatened to end the game quickly.
- 2
David’s strategic deployment of Cursed Totem and Deafening Silence effectively slowed Baal’s Obeka infinite turn combos and limited Luis’ ability to chain spells, demonstrating well-timed stax control to disrupt combo decks.
- 3
Sequeira’s decision to equip Rograkh with Sword of Fire and Ice and use Jeska for targeted removal helped manage key threats while dealing commander damage, keeping the game balanced despite the explosive potential of other decks.
- 4
The interaction between Disrupt and Demonic Consultation highlighted the importance of counterspell timing and priority in a high-stakes, combo-heavy game environment, with Luis leveraging Disrupt’s copy ability to attempt multiple counters.
- 5
The game showcased the tension between stax elements aiming to lock down the board and storm/combo decks trying to accelerate their win conditions, illustrating the delicate balance required in competitive Commander play.
Notable Cards
Cursed Totem
Deafening Silence
Captain Lannery Storm
Sword of Fire and Ice
Jeweled Lotus
Dockside Extortionist
Capture of Jingzhou
Grim Monolith
Vampiric Tutor
Demonic Consultation
Disrupt
Imperial Recruiter
Grenzo, Dungeon Warden
Summary
Key turning points included Luis successfully casting and copying multiple extra turn spells through Krark and Sakashima, creating a threatening sequence of repeated turns. David’s use of Deafening Silence and Bloodchief Ascension pressured the table and slowed combo attempts, while Jeska’s capability to remove key threats like Sakashima helped maintain balance. The game saw a back-and-forth between Luis’ explosive storm plays and Baal’s attempts to break through with infinite turns, with Sequeira’s Jeska/Rograkh deck applying steady combat damage and tactical removal. Despite the chaos, the game was defined by Luis’ ability to chain extra turns and David’s stax elements that kept infinite combos in check, resulting in a complex, interaction-heavy match.