Commander at Home #26 - Old Stickfingers vs Narci vs Dihada vs Stangg with Rachel Weeks and AD thumbnail Blurred backdrop thumbnail

Commander at Home #26 - Old Stickfingers vs Narci vs Dihada vs Stangg with Rachel Weeks and AD

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Commander At Home 84 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Deck & Commander Strategies

  • Old Stickfingers

    Old Stickfingers

    This deck aims to utilize its graveyard, filling it up with creatures and using Old Stickfingers to potentially churn out massive threats.

  • Stangg, Echo Warrior

    Stangg, Echo Warrior

    Stangg's strategy revolves around creating copies of itself and any Auras or Equipment attached to it, creating a potentially overwhelming force on the battlefield.

  • Dihada, Binder of Wills

    Dihada, Binder of Wills

    Dihada aims to get powerful creatures on the battlefield and attack for the win. It is a Mardu Legends deck that is super aggressive.

  • Narci, Fable Singer

    Narci, Fable Singer

    Narci's deck revolves around enchantments and sagas, leveraging the enchantress theme to generate value and control the board.

Gameplay Insights

  • 1

    The casting of Idolon of Blossoms was a strategic decision that signaled a pivot towards an enchantment-heavy strategy.

  • 2

    The use of Sanctum Weaver to generate significant mana, enabling the player to ramp and cast more powerful spells.

  • 3

    The decision to attack with Dihada, triggering Cunning Rhetoric and potentially disrupting the opponent's plans.

Notable Cards

  • Sanctum Weaver

    Sanctum Weaver

  • Skull Prophet

    Skull Prophet

  • Cunning Rhetoric

    Cunning Rhetoric

Gameplay Summary

The game kicked off with each player ramping and setting up their board states.

Early plays saw a variety of mana dorks and enchantments coming into play, with all four commanders hitting the board early as well.

The game quickly escalated into a battle of board states as the players sought to leverage their commanders' abilities to gain advantage.

One key turning point was the casting of Idolon of Blossoms, which triggered a card draw and signaled a pivot towards an enchantment-heavy strategy.

The game ended with a flurry of attacks and strategic plays, with one player managing to leverage their commanding board position to secure the win.

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