(EDH) Surrak Vs Thraximundar Vs Vadrok Vs Lathril - Commander Gameplay Ep.95 (In person gameplay!) thumbnail Blurred backdrop thumbnail
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(EDH) Surrak Vs Thraximundar Vs Vadrok Vs Lathril - Commander Gameplay Ep.95 (In person gameplay!)

NeoRoyal House of Pricey Cardboard - EDH


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Surrak Dragonclaw

    Surrak Dragonclaw

    A big mana Eldrazi-focused deck that aims to ramp quickly into large creatures with annihilator to overwhelm opponents and control the board through raw power.

  • Thraximundar

    Thraximundar

    A tax and attrition deck that slows opponents down using taxing effects and incremental damage, then closes out the game with voltron-style commander damage.

  • Vadrok, Apex of Thunder

    Vadrok, Apex of Thunder

    A changeling tribal deck leveraging Magda’s ability, mutate synergies, and a dragon-dwarf tribal theme to combo off and generate overwhelming board states.

  • Lathril, Blade of the Elves

    Lathril, Blade of the Elves

    An upgraded elf tribal deck focusing on producing wide boards of elves and winning through combat damage and life drain enabled by the commander’s ability.

Gameplay Insights

  • 1

    Vadrok’s use of Finale of Devastation to draw ten cards and refuel was a pivotal moment that boosted his resources significantly.

  • 2

    Thraximundar’s accumulation of taxing effects like Painful Quandary slowed opponents and made casting spells costly, shaping the pacing of the game.

  • 3

    Surrak applying commander damage pressure with creatures having prowess and large power was a constant threat that forced opponents to respond.

  • 4

    The interaction with clone effects and vehicles added complexity, with players leveraging mutates and legendary creatures strategically.

  • 5

    Lathril’s deck struggled initially with mana but plans to recover by going wide with elves and using the commander’s drain ability to gain incremental advantage.

Notable Cards

  • Finale of Devastation

    Finale of Devastation

  • Painful Quandary

    Painful Quandary

  • Monastery Mentor

    Monastery Mentor

  • Putrefy

    Putrefy

  • Guardian Project

    Guardian Project

  • Underworld Connections

    Underworld Connections

Gameplay Summary

The game featured four distinct Commander decks: Surrak Dragonclaw, Thraximundar, Vadrok Apex of Thunder, and Lathril, Blade of the Elves.

Early turns were slow with players establishing their mana bases and setting up initial board states.

Surrak's deck utilized big mana and Eldrazi synergies, aiming for explosive plays and annihilator triggers.

Thraximundar played a taxing attrition style, deploying effects like Painful Quandary and leveraging ramp to quickly cast his commander and apply pressure with commander damage.

Vadrok’s deck capitalized on changelings, dwarves, and dragons, using Magda's ability and a toolbox of mutate and combo pieces to generate value and close out games.

Meanwhile, Lathril focused on elf tribal strategies, creating wide boards of elves and finishing with combat damage or drain effects from the commander itself.

The game saw key moments where Vadrok cast Finale of Devastation to draw a large number of cards and refuel, while Thraximundar leveraged taxing effects and counter damage to slow opponents.

Surrak maintained pressure with big creatures and annihilator triggers.

Lathril struggled initially with mana but aimed to recover by flooding the board with elves and leveraging the commander’s synergy.

The match featured dynamic interplay with players balancing ramp, card draw, and combat.

Ultimately, the game highlighted the tension between aggressive combo potential from Vadrok, the taxing and removal suite of Thraximundar, and the big threat presence of Surrak, with Lathril trying to go wide and overwhelm through elf synergy.

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