The Hobbit Commander with Ben Bateman and XTinaGG | Commander at Home Episode 104 thumbnail Blurred backdrop thumbnail

The Hobbit Commander with Ben Bateman and XTinaGG | Commander at Home Episode 104

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Commander At Home 106 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Thorin, King of Durin's Folk

    Thorin, King of Durin's Folk

    Generate treasure tokens whenever dwarves enter the battlefield to boost other dwarves' power and apply pressure through large creature attacks.

  • The Great Goblin

    The Great Goblin

    Deal damage to opponents through placing counters on goblins, orcs, and armies, while gaining card advantage by exiling and playing cards when creatures die.

  • Thranduil, the Elvenking

    Thranduil, the Elvenking

    Utilize elf tribal synergy to draw and discard cards whenever legendary elves enter the battlefield, maintaining card advantage and board presence.

  • Beorn the Fierce

    Beorn the Fierce

    Build a bear tribal deck that pumps creatures with trample counters and draws cards upon controlling multiple bears, focusing on board growth and creature type manipulation.

Gameplay Insights

  • 1

    The dwarves deck benefits significantly from equipment that creates artifact tokens, synergizing well with Thorin's ability to boost dwarves and accelerate board development.

  • 2

    The Great Goblin's damage triggers when placing counters encourage aggressive play and board control by punishing opponents incrementally.

  • 3

    Thranduil's card draw and discard trigger on legendary elf entries provides strong card advantage but is balanced by the absence of infinite combos.

  • 4

    Early ramp spells like Growth Spiral enable players to accelerate mana development and deploy threats more quickly, influencing the game's pacing.

  • 5

    Beorn's ability to turn creatures into bears and draw cards when controlling multiple bears creates incremental value and board presence, supporting sustained offense.

Notable Cards

  • Bloodforged Battle-Axe

    Bloodforged Battle-Axe

  • Growth Spiral

    Growth Spiral

  • Command Tower

    Command Tower

  • Drowned Catacomb

    Drowned Catacomb

Gameplay Summary

The game features four thematic decks inspired by The Hobbit universe, each with distinct tribal synergies and strategies.

The dwarves deck led by Thorin, King of Durin's Folk focuses on generating artifact tokens via treasure creation and leveraging those tokens to boost the power of dwarves, emphasizing resource accumulation and board presence.

The Great Goblin's deck capitalizes on aggressive goblin and orc tribal synergy, dealing incremental damage whenever counters are placed and gaining value through card exile and play after creature deaths.

Meanwhile, Thranduil, the Elvenking's deck centers around elf tribal dynamics, drawing and discarding cards upon legendary elf entries for card advantage, although designed without infinite combos to keep power balanced.

Lastly, Beorn the Fierce's deck embodies a bear tribal theme, enhancing creatures with trample counters and drawing cards when multiple bears are present, creating a strong board state through creature type manipulation and incremental growth. The game unfolds with players developing their board states through mana ramp, tribal creature deployment, and synergy exploitation.

Key turning points include the dwarves player leveraging equipment that creates artifact tokens, which synergizes strongly with Thorin's ability to pump dwarves, and The Great Goblin player utilizing damage triggers and card advantage mechanics to maintain pressure.

Strategic land plays and early ramp like Growth Spiral also set the stage for mid-game escalations.

The game exhibits thematic tribal strategies with incremental value engines and token generation that culminate in powerful board states aimed at overwhelming opponents through combat damage and card advantage.

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