Deck & Commander Strategies
Kitsa, Otterball Elite
This deck emphasizes on low-cost spells and interactions to maximize Kitsa's card draw ability. The goal is to maintain a steady tempo and gradually outvalue opponents.
Dargo, the Shipwrecker & Tymna the Weaver
This deck aims to storm off with Dargo and Tymna, leveraging low-cost spells and sacrificing outlets for explosive turns. The goal is to create a formidable board state and pressure opponents.
Rograkh, Son of Rohgahh & Thrasios, Triton Hero
This deck focuses on ramping up and using Thrasios's ability for card advantage. It uses Rograkh as a quick and efficient threat while also serving as a mana source.
Sisay, Weatherlight Captain
This deck aims to leverage Sisay's ability to tutor for key pieces and build a dominant board state. The goal is to control the game through powerful legendary cards and win through combat damage or synergistic interactions.
Gameplay Insights
- 1
The early deployment of commanders like Ragavan, Nimble Pilferer and Bergi, God of Storytelling set the tempo for the game.
- 2
The careful decision not to trigger Mystic Remora's ability early in the game reflects a shift in playstyle and deck building in response to recent ban list changes.
- 3
The use of Demonic Tutor to secure key pieces early in the game underscored the importance of tutoring effects in commander format.
Notable Cards
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Mystic Remora
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Ragavan, Nimble Pilferer
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Ancient Tomb
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Demonic Tutor
Gameplay Summary
In this high-stakes Commander game, each player demonstrated careful strategy and thoughtful adaptation to recent ban list changes.
The early game was dominated by low-cost spells and ramping up resources, with commanders hitting the board relatively early.
Notably, the game saw a distinct lack of triggers for Mystic Remora, suggesting a shift towards lower-cost spells due to the ban list updates.
Despite the careful play, the game was not without its surprises and pivotal moments.