Commnader Rumble 015 Yuriko v Malcom/Kediss v Orvar v Sisay Rematch cEDH Gameplay thumbnail Blurred backdrop thumbnail
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Commnader Rumble 015 Yuriko v Malcom/Kediss v Orvar v Sisay Rematch cEDH Gameplay

Combat Step


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    Utilizes ninjutsu and unblockable ninjas to trigger Yuriko's ability, dealing damage to opponents and drawing extra cards, aiming to control the game through card advantage and incremental damage.

  • Kediss, Emberclaw Familiar

    Malcolm / Kediss, Emberclaw Familiar

    Focuses on artifact ramp, treasure generation, and storm synergy to assemble powerful combos and overwhelm opponents with incremental resource advantage.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    A toolbox deck that tutors legendary creatures and spirits to control the board, disrupt opponents, and assemble combo pieces to close out the game.

  • Orvar, the All-Form

    Orvar, the All-Form

    Copies instants and sorceries to generate value and mana, leveraging spell interactions and Aether Channeler to ramp and gain incremental advantage for a combo or tempo win.

Gameplay Insights

  • 1

    Yuriko player used ninjutsu triggers effectively to draw cards and deal incremental damage, maintaining pressure despite poor initial draws.

  • 2

    Malcolm/Kediss capitalized on treasure tokens and artifact synergies to ramp quickly and apply early board pressure with creatures like Siren Stormtamer.

  • 3

    Sisay's use of tutoring and spirit tokens provided valuable flexibility and helped control key threats on board.

  • 4

    Orvar's Aether Channeler copy and mana generation demonstrated a strong play pattern to fuel spells and triggers, showing how to maximize value from spell-based decks in cEDH.

  • 5

    The group carefully managed counterspell resources with Force of Will and Swan Song, leading to a tense stack interaction that influenced tempo and card advantage.

Notable Cards

  • Ingenious Infiltrator

    Ingenious Infiltrator

  • Jeweled Lotus

    Jeweled Lotus

  • Aether Channeler

    Aether Channeler

  • Siren Stormtamer

    Siren Stormtamer

  • Force of Will

    Force of Will

  • Watery Grave

    Watery Grave

  • Temporal Trespass

    Temporal Trespass

  • Artificial Evolution

    Artificial Evolution

Gameplay Summary

The game began with all players setting up their boards cautiously, focusing on ramp and key combo pieces.

Yuriko, the Tiger's Shadow, struggled initially with poor card draws but managed to leverage ninjutsu triggers to draw cards and pressure opponents.

Malcolm/Kediss used treasures and artifact synergy to ramp and create early threats like Siren Stormtamer.

Sisay, Weatherlight Captain, played a supportive role by tutoring important spirits and controlling the board while Orvar, the All-Form, utilized Aether Channeler copies to generate mana and trigger additional effects.

Early combat exchanges featured Yuriko attacking opponents with ninjas and changelings, drawing multiple cards and chipping away at life totals.

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