Deck Strategies
Tymna the Weaver
A deck focused on drawing cards through combat damage and disruption, leveraging Tymna's card draw trigger to maintain hand advantage and apply pressure.
Sakashima of a Thousand Faces
A clone and copy-themed deck that aims to create value by duplicating powerful creatures and utility permanents to control the board and outvalue opponents.
Rograkh, Son of Rohgahh
An aggressive combo deck utilizing fast mana and ritual effects in red and black to generate explosive mana, cast multiple spells in a turn, and execute kill combos quickly.
Tevesh Szat, Doom of Fools
A high-velocity storm and control deck that uses artifact synergies and ritual chains to generate vast amounts of mana and storm count, aiming to win through combo or storm finishers.
Kinnan, Bonder Prodigy
A ramp-focused deck that accelerates mana production with mana dorks and mana rocks, aiming to cast large spells and combos quickly, often leveraging Kinnan's ability to generate extra mana.
Niv-Mizzet, Parun
A spell-slinger deck that capitalizes on drawing and dealing damage through instant and sorcery spells, using Niv-Mizzet's damage trigger to finish opponents.
Gameplay Insights
- 1
Opposition Agent copying key spells significantly hindered combo assembly and forced players to adjust their plans and timing.
- 2
Resolving Ad Nauseam under heavy counterspell threat was a critical moment that shifted the game's momentum.
- 3
The sequencing of rituals, mana rocks, and spell casts by the Tevesh Szat player showcased the power of storm-like combos in multiplayer settings.
- 4
Using Noxious Revival on Jessica's Will to reuse key spells was a pivotal recursion play, although alternative targets might have better disrupted the opponent's win.
- 5
Players had to balance between advancing their combos and managing threats from multiple blue decks with counterspells and disruption.
- 6
Sacrificing artifacts and lands strategically (e.g., via Calling the Weak) enabled mana and card advantage crucial to the fast-paced game state.
Notable Cards
Opposition Agent
Ad Nauseam
Jeweled Lotus
Demonic Tutor
Lion's Eye Diamond
Lightning Bolt
Cabal Ritual
Grim Tutor
Twinflame
Blood Pet
Chrome Mox
Phantasmal Image
Summary
The game began with players establishing their mana bases, ramping, and setting up early board presence. Notably, multiple players utilized fast mana rocks and tutors, including Chrome Mox, Demonic Tutor, and Jeweled Lotus, accelerating their combo potential. Opposition Agent proved to be a significant disruptive element, copying and stealing key spells, which influenced the timing and sequencing of plays. A major turning point was when a player successfully resolved Ad Nauseam, drawing deep into their deck and enabling a potential win condition setup despite the presence of multiple counterspell threats on the board. In the midgame, the Tevesh Szat player executed a complex sequence involving rituals, Lion's Eye Diamond, and multiple utility spells to generate a large mana pool and cast a chain of spells, including Demonic Tutor and Cabal Ritual, aiming to assemble a kill combo. The interaction with Opposition Agent and removal spells like Lightning Bolt created tension as the players tried to disrupt the combo. The game highlighted the importance of timing with counterspells, recursion spells like Noxious Revival, and resource management. Ultimately, the sequencing of spells and responses determined who could establish their combo first in this high-level multiplayer scenario.