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Commander, but You Lose the Game You Lose Your Cards | Commander Clash S17 E03

MTGGoldfish Commander

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Breya, Etherium Shaper

    Breya, Etherium Shaper

    The deck aims to utilize artifact synergies to control the board and out-value opponents.

  • Yurlok of Scorch Thrash

    Yurlok of Scorch Thrash

    This deck looks to bring back the old mechanic of mana burn and utilize it for its benefit, possibly through big mana spells or creatures.

  • The Beamtown Bullies

    The Beamtown Bullies

    The Beamtown Bullies deck seeks to cause everyone to ante their entire deck. It likely relies on disruptive and chaotic plays to keep opponents off balance.

  • Kess, Dissident Mage

    Kess, Dissident Mage

    The Kess deck aims to leverage the power of instants and sorceries, with the commander allowing them to be cast from the graveyard once more. The mention of a Demonic Attorney combo indicates a strategy focused on manipulating the ante mechanic to its advantage.

Gameplay Insights

  • 1

    The use of the ante mechanic added an extra layer of strategy and risk to the game, as players had to weigh the potential loss of their own cards against the benefits of their plays.

  • 2

    The Price of Glory card played a major role in limiting players' actions during opponents' turns, as it threatened to destroy any lands tapped for mana outside of their own turns.

Notable Cards

  • Yurlok of Scorch Thrash

    Yurlok of Scorch Thrash

  • Demonic Attorney

    Demonic Attorney

  • The Beamtown Bullies

    The Beamtown Bullies

  • Kess, Dissident Mage

    Kess, Dissident Mage

  • Price of Glory

    Price of Glory

Summary

The game started with each player revealing their commanders and special deck mechanics. The unique ante-rule, where players put their own cards on the line, added an extra element of excitement and tension. One player attempted to win with an Amulet combo, and another introduced mana burn into the game. A Demonic Attorney combo was also announced, threatening to ante everyone's entire library. Early game was mostly about setting up the board and ramping mana with some occasional banter about the unconventional ante-rule. The game progressed with each player trying to establish their board presence, locking in their strategies, and setting up their combos while also trying to disrupt their opponents' plans.

Description

Commander, but you can steal your opponents cards legally and FOREVER!

Looking for our deck lists or want to know about the program we’re using to play the game? Check out our article for all that information:

www.mtggoldfish.com/articles/we-take-a-gamble-and-unban-ante-commander-clash-s17-e3

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