(EDH) Grothama Vs Toggo & Silas Vs Radiant Vs Shadrix - Commander Gameplay Ep.44 (MWB Fitz & Gabe!) thumbnail Blurred backdrop thumbnail
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(EDH) Grothama Vs Toggo & Silas Vs Radiant Vs Shadrix - Commander Gameplay Ep.44 (MWB Fitz & Gabe!)

NeoRoyal House of Pricey Cardboard - EDH


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Grothama, All-Devouring

    Grothama, All-Devouring

    Ramp heavily, draw cards and cast massive indestructible creatures, maintaining board presence through fight spells and removal.

  • Radiant, Archangel

    Radiant, Archangel

    Utilize flying tribal synergies, generate tokens, and control the board with a mix of buffs and defensive creatures.

  • Toggo, Goblin Weaponsmith Silas Renn, Seeker Adept

    Toggo, Goblin Weaponsmith and Silas Renn, Seeker Adept

    Exploit artifact synergies and deathtouch creatures to control the board, setting up for a powerful finisher using combo or big artifact-based creatures.

  • Shadrix Silverquill

    Shadrix Silverquill

    Play a voltron hatebears deck focusing on slowing opponents with disruptive creatures, applying incremental damage with repeatable activations, and boosting threats with powerful equipment and keyword enablers.

Gameplay Insights

  • 1

    Gabe utilized Toggo's ability to create equipment artifact tokens and combined this with Silas Renn's deathtouch to control key threats and protect his board.

  • 2

    Fitz's Grothama deck employed momentous fall to sacrifice Grothama, drawing a large number of cards and gaining life to maintain momentum.

  • 3

    Peter leveraged Radiant's ability to reward wide boards with multiple creatures, using mentor of the meek and token generators to draw cards and build a resilient defense.

  • 4

    The host's Shadrix Silverquill deck used incremental card draw from commander triggers combined with equipping powerful swords and giving opponents' creatures buffs strategically to manipulate combat and maximize damage output.

  • 5

    A pivotal moment occurred when Fitz used Ware of Invention to fetch powerful monuments, enabling a board wipe and drawing multiple cards, resetting the board and shifting the game state significantly.

  • 6

    Peter's casting of Kurtar's Wrath, which prevents regeneration, neutralized Shadrix's protection and forced the host to send their commander to the graveyard, impacting their tempo.

  • 7

    The interaction of fight spells in Grothama's deck enabled continuous board control without relying on board wipes, focusing on creature survival and attrition.

  • 8

    Despite multiple attempts to maintain board presence and pressure, Shadrix's deck had to navigate through heavy disruption and control elements provided by opponents, notably artifact destruction and targeted removal.

Notable Cards

  • Grothama, All-Devouring

    Grothama, All-Devouring

  • Shadrix Silverquill

    Shadrix Silverquill

  • Toggo, Goblin Weaponsmith

    Toggo, Goblin Weaponsmith

  • Silas Renn, Seeker Adept

    Silas Renn, Seeker Adept

  • Radiant, Archangel

    Radiant, Archangel

  • Mentor of the Meek

    Mentor of the Meek

  • Lightning Greaves

    Lightning Greaves

  • Momentous Fall

    Momentous Fall

  • Angrath, the Flame-Chained

    Angrath, the Flame-Chained

  • Gilded Lotus

    Gilded Lotus

  • Wirewood Lodge

    Wirewood Lodge

Gameplay Summary

The game began with each player developing their board and setting up their strategies.

Fitz, commanding Grothama, All-Devouring, focused on ramping and drawing cards to deploy massive indestructible creatures, utilizing fight spells to maintain board control.

Peter, piloting Radiant, Archangel, leveraged a flying tribal theme with token generation and board-wide buffs, creating a defensive and value-oriented presence.

Gabe combined Toggo, Goblin Weaponsmith and Silas Renn, Seeker Adept, using artifact synergies and control elements to disrupt opponents and build toward a combo finish.

The video host, using Shadrix Silverquill, pursued a voltron strategy, enhancing creatures with equipment and keyword synergies, aiming to control the board with hatebears and deliver damage through a double-striking dragon.

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