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Can We Smother Our Opponents in Value??? | EDH/Commander Gameplay

Casual Commander ∙ ∙

Commanders featured in this video Reviewed & Verified

Decklist

Deck Strategies

  • Maelstrom Wanderer

    Maelstrom Wanderer

    The deck aims to ramp hard and bring out the biggest creatures Temur has to offer, capitalizing on the Wanderer's cascade ability for value and using haste to apply pressure.

  • Child of Alara

    Child of Alara

    The deck seems to focus on land ramp, and possibly uses its commander's board wipe ability as a tool to control the game state.

  • Volrath, the Shapestealer

    Volrath, the Shapestealer

    Not much information was given about Volrath's strategy, but its ability to become a copy of any creature with a counter suggests a possible focus on manipulation and control.

  • Elesh Norn, Grand Cenobite

    Elesh Norn, Grand Cenobite

    This deck aims to go wide with small creatures, buff them with Elesh Norn, and keep the hand full with Mentor of the Meek. Cards like Authority of the Consuls and Smothering Tithe are used for board control and ramp respectively.

Gameplay Insights

  • 1

    The Elesh Norn player managed to control the board early with Authority of the Consuls and Smothering Tithe, preventing other players from gaining momentum.

  • 2

    The Child of Alara player made a significant play with Summer Bloom, which allowed them to put down three additional lands.

  • 3

    The Maelstrom Wanderer player, despite being ramp-centric, was not far ahead of other players in terms of total mana, allowing them to fly under the radar.

  • 4

    The Elesh Norn player going wide with small creatures, then buffing them with their commander and Mentor of the Meek, posed a significant threat to other players.

Notable Cards

  • Maelstrom Wanderer

    Maelstrom Wanderer

  • Child of Alara

    Child of Alara

  • Volrath, the Shapestealer

    Volrath, the Shapestealer

  • Elesh Norn, Grand Cenobite

    Elesh Norn, Grand Cenobite

  • Summer Bloom

    Summer Bloom

  • Authority of the Consuls

    Authority of the Consuls

  • Smothering Tithe

    Smothering Tithe

  • Sarkhan's Unsealing

    Sarkhan's Unsealing

  • Mentor of the Meek

    Mentor of the Meek

  • Heliod, God of the Sun

    Heliod, God of the Sun

Summary

In the early game, players focused on ramping and setting up their boards, with the Maelstrom Wanderer player ramping hard and the Child of Alara player making a significant play with Summer Bloom. The Elesh Norn player managed to establish board control with Authority of the Consuls and Smothering Tithe, while the Volrath player kept a low profile. The game took a significant turn when the Elesh Norn player started to go wide with Hero of Blade Hold and Mentor of the Meek, and later Heliod, God of the Sun, which put pressure on the other players. The Maelstrom Wanderer player drew into Sarkhan's Unsealing, which could potentially clear the board if played.

Description

In this casual commander/EDH game we put Maelstrom Wanderer up against Volrath, the Shapeshifter, Child of Alara and Elesh Norn, to see if we can overwhelm our opponents with big value and hasty beats.

Maelstrom Wanderer Decklist: www.moxfield.com/decks/CQ_WyYvL_UmCaKhWau6umg

Discord Group: discord.gg/bfFdUACscn