Tiny bons vs The master multiple vs Thrasios smashious vs the new sultai food chain cEDH gameplay thumbnail Blurred backdrop thumbnail
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Tiny bons vs The master multiple vs Thrasios smashious vs the new sultai food chain cEDH gameplay

cEDH TV Gameplay


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • The Third Doctor

    The Third Doctor

    Builds a Food Chain combo engine generating food tokens to fuel infinite mana and card draw, enabling combo finishes while controlling the board.

  • Tinybones, Trinket Thief

    Tinybones, Trinket Thief

    Disrupts opponents by discarding their hands and reanimating powerful creatures to generate value and apply pressure.

  • Thrasios, Triton Hero Vial Smasher the Fierce

    Thrasios, Triton Hero and Vial Smasher the Fierce

    Generates infinite mana combos to either burn opponents out or win through infinite mana synergies with Thrasios’s ability to draw and filter.

  • The Master, Multiplied

    The Master, Multiplied

    Creates a large token army with Myriad and token generation abilities combined with control elements to control the board and win by overwhelming opponents.

Gameplay Insights

  • 1

    Early ramp and mana acceleration were prioritized to enable timely casting of commanders and combo pieces, with players mulliganing aggressively to find key lands and rituals.

  • 2

    Tinybones leveraged discard effects and aggressive creatures like Ragavan to disrupt opponents’ hands and gain tempo advantage.

  • 3

    The Master, Multiplied’s inclusion of Shield the Great Apocalypse provided crucial protection and board control, enabling token generation to proceed safely.

  • 4

    The Third Doctor’s food token engine provided incremental value through clues and treasures, setting up for a possible infinite mana combo using Food Chain.

  • 5

    Despite some early missed opportunities to go off on turn two or three, players adapted by setting up layered strategies to maintain pressure and control.

  • 6

    Faithless Looting and ritual effects were pivotal in enabling explosive mana turns and filtering the hand for critical combo pieces.

Notable Cards

  • The Third Doctor

    The Third Doctor

  • Tinybones, Trinket Thief

    Tinybones, Trinket Thief

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

  • Vial Smasher the Fierce

    Vial Smasher the Fierce

  • The Master, Multiplied

    The Master, Multiplied

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Faithless Looting

    Faithless Looting

  • Cabal Ritual

    Cabal Ritual

  • Arcane Signet

    Arcane Signet

  • City of Traitors

    City of Traitors

  • Gemstone Mine

    Gemstone Mine

  • Exotic Orchard

    Exotic Orchard

Gameplay Summary

The game featured a dynamic four-player cEDH battle with unique and innovative commanders.

Early turns focused on ramping mana and setting up key pieces.

The Sultai Food Chain player established a slow but steady value engine by creating food tokens and drawing cards, while Tinybones sought to disrupt opponents by discarding hands and reanimating threats.

Thrasios and Vial Smasher aimed to generate infinite mana combos to close the game quickly with burn damage or other combo finishes.

Meanwhile, The Master, Multiplied focused on building a token swarm with Myriad and using a control shell to maintain board presence. Mulligan decisions heavily influenced the early tempo, with players trying to hit critical mana and combo components.

The Third Doctor was played early to start generating clues and food tokens, providing card advantage and ramp.

Tinybones cast key disruption and threats like Doy Voidwalker and Ragavan to pressure opponents.

The Master, Multiplied utilized interaction like Shield the Great Apocalypse to control the board while steadily producing token armies.

Despite some missed early combo opportunities, the game unfolded with each player leveraging their deck's unique strengths—discard and reanimate disruption, token swarms, infinite mana combos, and value engines—to jockey for advantage and threaten victory.

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