Deck & Commander Strategies
Yuriko, the Tiger's Shadow
Utilizes ninjas and ninjutsu to deal damage through triggering Yuriko's ability, revealing high-impact cards from the top of opponents' libraries to drain life and gain card advantage.
Kenrith, the Returned King
Focuses on grinding through multiple draw engines and uses various loops to generate incremental value and control the board until a winning combo is established.
Kraum, Ludevic's Opus / Tymna the Weaver
Employs disruption and card draw engines to control the game state, leveraging powerful spells and mana acceleration to execute combo lines involving Underworld Breach to close out the game.
Gameplay Insights
- 1
The double Yuriko decks created constant pressure by bouncing creatures with ninjutsu to maximize Yuriko triggers and life loss on opponents.
- 2
Scroll Rack was used effectively to manipulate hands and reveal lethal cards at crucial moments, exemplified by DJ's lethal Temporal Trespass.
- 3
Counterspell interactions, including Mana Drain and Fierce Guardianship, were pivotal in protecting key threats and disrupting opponents’ plays.
- 4
Underworld Breach and card draw engines in the Tymna/Kraum deck provided resilience but were ultimately overwhelmed by Yuriko’s aggressive damage output.
- 5
The use of Opposition Agent and Sakashima's Student to interfere with tutors and searches added a strategic layer of disruption influencing the pace of the game.
Notable Cards
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Yuriko, the Tiger's Shadow
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Scroll Rack
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Temporal Trespass
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Mana Drain
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Opposition Agent
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Cyclonic Rift
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Mystic Remora
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Dragon's Rage Channeler
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Shatterskull Smashing // Shatterskull, the Hammer Pass
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Force of Will
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Sakashima's Student
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Dauthi Voidwalker
Gameplay Summary
The game starts with an explosive multi-player dynamic featuring two Yuriko decks, Kenrith, and a Tymna/Kraum partner pair.
Early turns focus on setting up mana bases and deploying key creatures like changelings and ninjas to pressure opponents and trigger Yuriko's ability for damage and card advantage.
The players engage in tactical combat, leveraging Yuriko's ninjutsu mechanic to bounce creatures and reveal impactful cards that drain opponents' life totals.
Key plays include counter magic interactions and strategic use of cards like Scroll Rack and Mana Drain to manipulate hands and protect threats.
Amidst the chaos, Tymna/Kraum supports with draw engines and disruption, while Kenrith aims to grind with loops and card advantage.
A pivotal moment occurs when DJ’s Yuriko player uses a well-timed Scroll Rack activation to reveal Temporal Trespass, dealing lethal damage to knock out Zack’s Tymna/Kraum deck.
The game highlights the power of Yuriko’s repeated triggers combined with hand disruption and protection spells, ultimately culminating in a swift and lethal damage output that decides the match.