Deck Strategies
Lord Windgrace
Ramp up lands and artifacts to enable powerful land destruction and recursion, breaking parity and gaining board advantage by denying opponents' resources.
Breya, Etherium Shaper
Execute a combo finish using Doomsday to find a lethal sequence, supported by artifact ramp and card draw to assemble the combo swiftly.
Inalla, Archmage Ritualist
Generate value from Inalla's eminence by creating tokens and seek infinite combos involving Wanderwine Prophets to win the game.
Silas Renn, Seeker Adept / Thrasios, Triton Hero
Leverage graveyard recursion and card advantage engines to gain incremental advantage, control the board, and assemble combos for a win.
Gameplay Insights
- 1
The interplay of counterspells such as Force of Negation and Mana Drain significantly shaped the early game, preventing key spells like Lord Windgrace and Silas Renn from resolving easily.
- 2
Mike's Lord Windgrace used land destruction strategically, repeatedly removing key lands from opponents’ graveyards and the battlefield to hinder their mana bases and tempo.
- 3
Garrett’s Silas Renn deck utilized graveyard recursion and card advantage engines like Mystical Remora and Jace to maintain pressure and disrupt opponents.
- 4
Ryan’s Breya deck aggressively ramped and sought to assemble the Doomsday combo, taking advantage of artifact mana and card draw spells to dig for the necessary pieces.
- 5
Folger’s Inalla capitalized on his commander’s eminence to generate tokens, using a combination of spells and abilities to build towards infinite combos.
- 6
There was a notable diplomatic interaction where Mike negotiated with Folger to avoid stealing his Mana Crypt, showing the importance of player communication in multiplayer cEDH games.
Notable Cards
Priest of Titania
Caustic Caterpillar
Strip Mine
Jace, Wielder of Mysteries
Gemstone Caverns
Frantic Search
Mana Crypt
Force of Negation
Mana Drain
Wanderwine Prophets
Doomsday
Summary
The game began with all players ramping aggressively, utilizing mana artifacts and efficient spells to establish board presence quickly. Lord Windgrace focused on ramp via lands and artifacts like Priest of Titania, while also holding key land destruction tools such as Caustic Caterpillar and Strip Mine to disrupt opponents. Silas Renn and Thrasios aimed to leverage graveyard recursion and card advantage through spells like Mystical Remora and Jace, Wielder of Mysteries, applying pressure with efficient creatures and combo potential. Breya piloted a Doomsday combo build looking to find a critical chain of cards to close the game quickly, supported by strong draw and ramp instruments like Gemstone Caverns and Frantic Search. Inalla's deck adapted by gaining incremental value from her eminence ability and aimed to combo out using Wanderwine Prophets and other synergies.