Sharuum vs Seizan vs Gishath vs Feldon EDH / CMDR game play for Magic: The Gathering thumbnail Blurred backdrop thumbnail
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Sharuum vs Seizan vs Gishath vs Feldon EDH / CMDR game play for Magic: The Gathering

MTG Muddstah


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Seizan, Perverter of Truth

    Seizan, Perverter of Truth

    Leverages a life-loss and card draw engine using thematic lands and artifacts to maintain card advantage and disrupt opponents.

  • Sharuum the Hegemon

    Sharuum the Hegemon

    Focuses on artifact synergy and recursion combos, utilizing cards like Phyrexian Metamorph and Blasting Station to generate infinite loops and control the board.

  • Gishath, Sun's Avatar

    Gishath, Sun's Avatar

    Ramp-heavy dinosaur tribal deck that draws cards through elemental bond and plays powerful dinosaurs to dominate combat.

  • Feldon of the Third Path

    Feldon of the Third Path

    Utilizes graveyard recursion and equipment to maintain board presence and disrupt opponents, with the ability to bring back key creatures repeatedly.

Gameplay Insights

  • 1

    The interaction where Sean used Dualcaster Mage to copy a Negate to counter a Red Elemental Blast was a key moment that allowed Sharuum's combo to proceed.

  • 2

    Feldon's ability to recur artifacts and creatures was used politically to stop Mike from comboing off early, showcasing the political layer in Commander games.

  • 3

    Matt’s use of Gauntlet of Power and Worst Fears helped enable his combo potential by increasing available mana and disrupting opponents’ turns.

  • 4

    The combo involving Sharuum and Phyrexian Metamorph created an infinite recursion loop, enabling a board wipe that ended the game decisively.

  • 5

    Trevor’s dinosaur tribal deck made solid progress with card draw and ramp but was ultimately disrupted and unable to contest the combo finish.

Notable Cards

  • Sharuum the Hegemon

    Sharuum the Hegemon

  • Phyrexian Metamorph

    Phyrexian Metamorph

  • Disciple of the Vault

    Disciple of the Vault

  • Blasting Station

    Blasting Station

  • Cabal Coffers

    Cabal Coffers

  • Dualcaster Mage

    Dualcaster Mage

  • Crucible of Worlds

    Crucible of Worlds

  • Kess, Dissident Mage

    Kess, Dissident Mage

  • Reckless Fireweaver

    Reckless Fireweaver

Gameplay Summary

The game featured four distinct Commander decks battling for control and dominance.

Early turns involved ramping and setting up key artifacts and lands, with players using card draw and discard mechanics to shape their hands.

Seizan focused on a life-loss and card advantage engine, while Sharuum aimed to assemble artifact synergies with key pieces like Soul Ring, Blasting Station, and artifact recursion.

Gishath ramped through mana and card draw to assemble a powerful dinosaur tribal board, and Feldon utilized graveyard recursion and equipment to maintain board presence.

The game’s pivotal moment came when Mike, piloting Sharuum, successfully assembled a combo involving Sharuum the Hegemon and Phyrexian Metamorph, creating an infinite loop of artifact recursion that allowed him to wipe the board with Disciple of Vault and seal the game.

Despite some political tension and interactions around Feldon's activation to prevent combos, the game ended decisively with Sharuum’s combo.

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