Deck Strategies
Sin, Spira's Punishment
Sin’s deck focuses on graveyard recursion, copying powerful permanents like planeswalkers and token generators to overwhelm opponents. It leverages token doubling and land copying to generate wide boards and incremental advantage.
Choco, Seeker of Paradise
Choco’s deck centers around landfall triggers and flying bird tokens. It ramps quickly and aims to go wide, using card draw and token creation to maintain pressure and generate board presence.
Vivi Ornitier
Vivi is a spell-slinger deck that uses non-creature spells combined with ping effects to control the board and generate card advantage. It aims to draw multiple cards per spell and pressure opponents through incremental damage.
Y'shtola, Night's Blessed
Y'shtola's deck is a control-oriented strategy focused on draining opponents' life, generating card advantage, and controlling the board with non-creature spells. It uses life loss triggers to fuel card draw and board presence.
Gameplay Insights
- 1
Sin’s repeated use of his ability to exile and copy lands and creatures from his graveyard created a threatening board state that demanded immediate answers.
- 2
Choco’s landfall triggers synergized well with token generation, allowing for consistent growth of an aerial army that pressured opponents effectively.
- 3
Y'shtola’s life-drain triggers combined with Black Market Connections steadily drained opponents and fueled card draw, exemplifying incremental advantage in multiplayer EDH.
- 4
The milling effects from Ripples of Undeath and other sources helped Sin recycle and reuse key permanents, maintaining resource advantage across turns.
- 5
Strategic timing of attacks and blocking, such as Ethan’s decision to block a big threat to prevent further damage, showed the importance of managing board state and life totals in multiplayer games.
Notable Cards
Doubling Season
Archmage Emeritus
Black Market Connections
Jace, Memory Adept
Field of the Dead
Quantum Misalignment
Ripples of Undeath
Radiant Destiny
Summary
The game featured four distinct Final Fantasy-themed Commander decks facing off in a dynamic multiplayer game. Early turns involved ramp and setup plays, with Sin leveraging graveyard recursion and token doubling effects, notably milling and copying key permanents like Scoot Swarm and Doubling Season. Choco focused on landfall and flying bird tokens, quickly assembling a growing flock to pressure opponents. Vivi’s spell-slinging strategy ramped into powerful instants and creatures, while Y'shtola employed control elements, draining life and generating card advantage to stabilize the board. Key turning points included Sin's repeated use of his ability to copy lands and creatures, creating a threatening board presence that pressured opponents physically and through card advantage. Meanwhile, Choco's landfall triggers and token generation kept the tempo high, forcing opponents to respond or take damage. Y'shtola's lifedrain and Black Market connections drained opponents steadily, fueling her card draw and board presence. The interplay of milling, graveyard recursion, token generation, and life drain maintained an intense balance, with each player exploiting their commander’s synergies to build incremental advantages. The game’s flow highlighted the importance of timing board wipes and managing life totals in a multiplayer setting, with focus on maximizing ETB triggers and leveraging synergistic combos to outpace opponents.