cEDH review the tape! 2024 year of the midrange HELL! Magda V Tivit V Tymna/Jeska V Kenrith gameplay thumbnail Blurred backdrop thumbnail
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cEDH review the tape! 2024 year of the midrange HELL! Magda V Tivit V Tymna/Jeska V Kenrith gameplay

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Magda, Brazen Outlaw

    Magda, Brazen Outlaw

    Magda's deck leverages artifact synergies and treasure generation to assemble combo pieces quickly. It uses Dockside Extortionist and Clock of Moments to generate large amounts of mana and artifacts to execute precise combos that aim to close out the game efficiently.

  • Tivit, Seller of Secrets

    Tivit, Seller of Secrets

    Tivit focuses on early board presence with a large evasive flyer and uses Time Sieve as a primary win condition. The deck applies pressure by generating value from artifacts and treasures, aiming to either win through Time Sieve or alternative combo lines involving Aasa and Heliod's Breer.

  • Jeska, Thrice Reborn Tymna the Weaver

    Jeska, Thrice Reborn / Tymna the Weaver

    This duo combines infinite mana combos with card draw and sniping effects. Tymna provides steady card advantage, while Jeska enables aggressive removal and damage output. Their synergy allows for powerful combo finishes and controlling the board state through efficient spells.

  • Kenrith, the Returned King

    Kenrith, the Returned King

    Kenrith adopts a midrange approach focused on artifact value and a flicker combo using Displacer and Kiki-Jiki to generate infinite mana and tokens. The deck incorporates Dockside Extortionist and Thopter Foundry to create token and treasure value, aiming to outvalue opponents and finish with infinite combos.

Gameplay Insights

  • 1

    Players used treasures and clues not only as resources but also as political tools to enable or deny mana to opponents depending on board state.

  • 2

    Kenrith's pivot to a midrange deck with a flicker combo allowed him to adapt quickly and generate infinite mana despite increased spell costs from God-Pharaoh's Statue.

  • 3

    The timing of artifact sac outlets and clue cracking was critical to maintaining sufficient mana and card draw, enabling players to sequence their combos optimally.

  • 4

    Despite powerful board presence and aggressive attacks, the game ultimately hinged on combo execution rather than combat damage, highlighting the importance of synergy and resource management in cEDH.

  • 5

    Mutual assistance among opponents in gifting clues and treasures demonstrated high-level diplomacy and recognition of threats during the game.

Notable Cards

  • Dockside Extortionist

    Dockside Extortionist

  • Time Sieve

    Time Sieve

  • Dark Ritual

    Dark Ritual

  • Arcane Signet

    Arcane Signet

  • Talisman of Hierarchy

    Talisman of Hierarchy

  • Mana Vault

    Mana Vault

  • Nimble Obstructionist

    Nimble Obstructionist

  • Displacer Kitten

    Displacer Kitten

  • Thopter Foundry

    Thopter Foundry

  • Kiki-Jiki, Mirror Breaker

    Kiki-Jiki, Mirror Breaker

  • Imperial Seal

    Imperial Seal

  • God-Pharaoh's Statue

    God-Pharaoh's Statue

  • Enslaved Dwarf

    Enslaved Dwarf

Gameplay Summary

The game began with a high-paced setup from all four players, each deploying powerful mana acceleration and artifact-based engines early on.

Magda focused on generating treasures and assembling combos with artifacts like Dockside Extortionist and Clock of Moments, aiming for a precise combo finish.

Tivit quickly sought to establish board presence with his evasive 6/6 flyer and pressured opponents to support his eventual Time Sieve combo.

Tymna and Jeska worked in tandem to assemble infinite mana combos and leverage card draw and sniping abilities to maintain board control.

Kenrith, adapting to the meta, shifted to a midrange strategy incorporating the Displacer-Kitten combo alongside artifact synergies like Dockside and Thopter Foundry to generate value and pressure the board. A pivotal moment was the interaction around artifact tokens, treasures, and clues that enabled explosive mana plays and card advantage.

Despite multiple attempts to disrupt opponents, the game reached a climax when Kenrith successfully executed an infinite mana combo using the flicker/displacer synergy, which allowed him to draw out decks and secure the win.

Throughout the game, players carefully balanced aggression with resource management, with key turns involving artifact sac outlets, strategic clue cracking, and well-timed attacks to keep opponents off balance.

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