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Bears in Bears | The Spike Feeders Commander Gameplay | S4E3

The Spike Feeders


Commanders featured in this Gameplay Reviewed & Verified

Decklist

Deck & Commander Strategies

  • Mishra, Artificer Prodigy

    Mishra, Artificer Prodigy

    Utilizes artifact-based stax elements to disrupt opponents' resources, leveraging fast mana and lock pieces like Grafdigger's Cage and Karn the Great Creator to control the board while establishing a dominant artifact presence.

  • Tymna the Weaver Silas Renn, Seeker Adept

    Tymna the Weaver and Silas Renn, Seeker Adept

    An Esper artifact-vehicle synergy deck that casts disruptive 'hate bears' to crew vehicles, then attacks with those vehicles to deal damage while using black tutors and artifact recursion to maintain pressure and card advantage.

  • Thrasios, Triton Hero Tymna the Weaver

    Tymna the Weaver and Thrasios, Triton Hero

    Focused on efficient tutoring and card advantage, this deck uses powerful tutors like Demonic Tutor and Mystical Tutor alongside a strong mana base to assemble combos or powerful midrange threats to dominate the game.

  • Tishana, Voice of Thunder

    Tishana, Voice of Thunder

    A green-blue merfolk deck that ramps extensively with creatures like Joraga Treespeaker and uses card draw engines such as Sylvan Library and Vizier of the Menagerie to maintain hand advantage and cast large threats quickly.

Gameplay Insights

  • 1

    Karn the Great Creator was pivotal in shutting down key artifact ramp by turning Chrome Mox into a 0/0, resulting in its destruction and stalling the affected player's mana acceleration.

  • 2

    The Tishana deck executed a clever play by leveling up Joraga Treespeaker twice in one turn to generate significant green mana, enabling rapid deployment of threats and card advantage engines.

  • 3

    Despite aggressive early board development, players balanced between maintaining resources and avoiding overextension due to the presence of multiple tutors and artifact hate pieces.

  • 4

    The Bears in Cars deck effectively utilized 'hate bears' to crew vehicles, allowing consistent pressure through combat damage while relying on artifact recursion to sustain threats.

  • 5

    Sylvan Library was used repeatedly to sculpt the hand and aggressively draw cards at the cost of life, illustrating a high-risk, high-reward approach to card advantage.

Notable Cards

  • Karn, the Great Creator

    Karn, the Great Creator

  • Mana Vault

    Mana Vault

  • Grafdigger's Cage

    Grafdigger's Cage

  • Serra Ascendant

    Serra Ascendant

  • Sylvan Library

    Sylvan Library

  • Demonic Tutor

    Demonic Tutor

  • Tymna the Weaver

    Tymna the Weaver

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

  • Joraga Treespeaker

    Joraga Treespeaker

  • Vizier of the Menagerie

    Vizier of the Menagerie

  • Recruiter of the Guard

    Recruiter of the Guard

  • Chrome Mox

    Chrome Mox

  • Strip Mine

    Strip Mine

Gameplay Summary

The game started with a fast and interactive setup, with the Mishra Stax deck establishing early mana acceleration and disruptive artifacts like Mana Vault and Grafdigger's Cage, while the Bears in Cars deck aimed to develop its artifact and vehicle synergies.

Early plays included powerful permanents such as Karn the Great Creator, which was used to shut down key artifact resources, and Serra Ascendant, posing a significant threat early on.

The Stasios deck paired with Tymna and Thrasios sought to leverage efficient tutors and powerful card draw engines to maintain momentum. A critical moment came when Karn the Great Creator was activated to neutralize an opponent's Chrome Mox, significantly stalling their mana ramp.

Meanwhile, the Tishana deck adapted to the banning of Paradox Engine by focusing on mana ramp with creatures like Joraga Treespeaker, which was cleverly leveled up to generate abundant green mana, enabling quick deployment of threats like Vizier of the Menagerie.

The Bears in Cars deck capitalized on this by recurring artifact creatures and using vehicles aggressively for damage.

The game evolved into a tense race where life totals fluctuated rapidly, and players balanced between developing board presence and disrupting opponents' key strategies.

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