Deck Strategies
Lord Windgrace
Focuses on landfall synergy, ramping with fetch lands and utility lands, generating tokens with Avenger of Zendikar and supporting them with anthem effects to overwhelm opponents.
Omnath, Locus of Rage
Utilizes landfall triggers to produce Elemental tokens and deals damage to opponents. Combines with enchantments like Perforos to generate additional value and create a board wide threat.
Tasigur, the Golden Fang
Leverages graveyard interaction and card recursion to generate card advantage and control the board. Utilizes delve spells and tutors to find key cards and maintain resource advantage.
Nazahn, Revered Bladesmith
Aggressively equips creatures using Stoneforge Mystic and other equipment tutors to create high-impact combat threats. Focuses on synergy between equipment and creatures to pressure opponents.
Gameplay Insights
- 1
Cam's use of Perforos and Omnath's landfall synergy created a large number of Elemental tokens, allowing him to apply continuous pressure and deal incremental damage to all opponents.
- 2
The mass land destruction spell 'From the Ashes' was used effectively by Cam to reset nonbasic lands, allowing him to fetch multiple basics and trigger additional Elementals, dramatically swinging board control.
- 3
Nazahn's player leveraged equipment-based aggression with Stoneforge Mystic and Hammer of Nazahn to consistently threaten opponents, forcing them to respond to the high damage output.
- 4
Tasigur's graveyard-focused deck made key use of Life from the Loam and Dark Petition to maintain card advantage despite early mana issues, highlighting the importance of recursion in grindy matchups.
- 5
Players missed opportunities to prioritize attacking Cam early, especially following the resolution of Perforos and the Royal Enchantment, which would have curtailed his explosive token generation and damage output.
Notable Cards
Avenger of Zendikar
Hammer of Nazahn
Sword of Feast and Famine
Stoneforge Mystic
Life from the Loam
Forbidden Alchemy
Dark Petition
Decimate
Summary
The Commander game featured four players piloting decks led by Lord Windgrace, Omnath, Tasigur, and Nazahn. Early turns were focused on ramping mana and developing board presence, with players deploying key lands and artifacts to accelerate their strategies. Tasigur's player struggled with land draws initially, but eventually leveraged graveyard recursion and card advantage tools like Life from the Loam and Forbidden Alchemy to stabilize. Jordan, on Nazahn, developed an aggressive artifact-based build, equipping creatures like Throne of the Last Roil and utilizing Stoneforge Mystic to fetch powerful equipment such as Hammer of Nazahn and Sword of Feast and Famine. Evan on Lord Windgrace built a strong landfall and token presence, including Avenger of Zendikar and Elf tokens, while Cam on Omnath capitalized on landfall triggers and the powerful synergy with Perforos, God of the Forge to generate multiple Elemental tokens.