Deck Strategies
Vivi Ornitier
Cast many cheap or free spells to grow Vivi and generate infinite mana or burn damage using Underworld Breach, leveraging spell recursion and incremental value.
Terra, Magical Adept
Utilize Food Chain combo lines and Thassa's Oracle to win, using the commander to enable infinite mana and combo assembly in a five-color shell.
Kefka, Court Mage // Kefka, Ruler of Ruin
Gain card advantage by attacking to steal opponents' cards and disrupt their plans, then win through Underworld Breach combos or alternate lines involving Whirl Gorge or dragons.
Celes, Rune Knight
Fill the graveyard quickly and use persistent or recursion effects with Underworld Breach for an early combo finish, leveraging Mardu colors for speed and disruption.
Gameplay Insights
- 1
Players carefully navigated paying or refusing to pay triggers like Wristic Study to maximize card draw and resource retention.
- 2
Vivi repeatedly used recursion to cast spells multiple times in a turn, building towards an infinite or overwhelming value position.
- 3
Discard decisions were critical when Kefka entered the battlefield, forcing opponents to weigh which cards to lose, affecting their ongoing plans.
- 4
Terra's use of Carpet of Flowers and Ranger-Captain of Eos helped accelerate mana and board presence to enable powerful plays.
- 5
Celes leveraged Cloudshift and graveyard interactions to protect key creatures and trigger incremental advantage while setting up combo lines.
- 6
The game demonstrated intricate sequencing and interplay of combo pieces, with players acknowledging when they were not immediately winning but setting up for future turns.
Notable Cards
Underworld Breach
Food Chain
Thassa's Oracle
Mox Amber
Banishing Knack
Ranger-Captain of Eos
Exotic Orchard
Carpet of Flowers
Mox Opal
Summary
The game featured four competitive cEDH decks led by Vivi, Terra, Kefka, and Celes, each leveraging unique strategies centered around Underworld Breach and intricate combo lines. Vivi's deck focused on casting numerous cheap or free spells to grow the commander and generate infinite burn damage or value through Underworld Breach. Terra piloted a five-color Food Chain combo deck aiming to assemble classic Food Chain or Thassa's Oracle win conditions, using the commander as a combo enabler. Kefka's Grixis clown deck sought to control the board and gain card advantage by attacking opponents and stealing cards, then closing the game via Underworld Breach or a more unusual Whirl Gorge or Dragon combo. Celes ran a Mardu Turbo Breach deck that utilized graveyard recursion and persistence effects to assemble an early combo with Underworld Breach and the commander to win quickly. Throughout the game, players carefully managed their resources and interactions, including paying or refusing to pay various triggers and executing key combo sequences, with multiple players assembling infinite mana or drawing engines that set up potential kill turns. The game was marked by tight sequencing of spells, discard decisions, and timing of disruptive effects, showcasing the depth and complexity of Final Fantasy-themed cEDH strategies.