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Commander Runde | #05 German | Magic the Gathering | Magic Mana

Magic Mana ∙ 🇩🇪 German


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Reyhan, Last of the Abzan

    Reyhan, Last of the Abzan

    Utilizes +1/+1 counters and partner synergy with Yoshimaru to spread counters and create resilient creatures that grow with combat and sacrifice triggers.

  • Yoshimaru, Ever Faithful

    Yoshimaru, Ever Faithful

    Focuses on legendary permanents and creatures, enabling repeated value from counters and continuous board presence alongside Reyhan.

  • Aesi, Tyrant of Gyre Strait

    Aesi, Tyrant of Gyre Strait

    Ramp and card draw engine that exploits land drops to draw cards and accelerate mana, enabling powerful spells and board development.

  • Ixhel, Scion of Atraxa

    Ixhel, Scion of Atraxa

    Punishes opponents for land plays and spellcasting with incremental damage, leveraging infectious damage and control elements to weaken adversaries over time.

  • Klothys, God of Destiny

    Klothys, God of Destiny

    Landfall and graveyard recursion deck that drains opponents’ life and returns lands from the graveyard, generating value from repeated land drops and damage effects.

Gameplay Insights

  • 1

    Using Heroic Intervention at a critical combat moment prevented board wipes and preserved key creatures, shifting combat outcomes.

  • 2

    Players carefully managed infectious and incremental damage sources like Ixhel’s land-triggered damage and poison counters to pressure multiple opponents simultaneously.

  • 3

    The synergy between Reyhan and Yoshimaru allowed efficient counter distribution and boosted creatures, enabling powerful combat steps.

  • 4

    Chromatic Lantern and similar mana-fixing artifacts accelerated multicolor decks, facilitating high-impact plays and complex spellcasting sequences.

  • 5

    Klothys’ ability triggered consistently through land drops and graveyard interactions, steadily draining opponents and maintaining board control.

Notable Cards

  • Klothys, God of Destiny

    Klothys, God of Destiny

  • Reyhan, Last of the Abzan

    Reyhan, Last of the Abzan

  • Yoshimaru, Ever Faithful

    Yoshimaru, Ever Faithful

  • Ixhel, Scion of Atraxa

    Ixhel, Scion of Atraxa

  • Aesi, Tyrant of Gyre Strait

    Aesi, Tyrant of Gyre Strait

  • Chromatic Lantern

    Chromatic Lantern

  • Heroic Intervention

    Heroic Intervention

  • Felidar Retreat

    Felidar Retreat

  • Flamekin Harbinger

    Flamekin Harbinger

  • Drake Haven

    Drake Haven

  • Mikaeus, the Unhallowed

    Mikaeus, the Unhallowed

Gameplay Summary

The game featured a dynamic and interactive multiplayer Commander match with five distinct decks, each leveraging unique mechanics and strategies.

Early turns involved ramping mana and setting up board presence, with players casting key creatures and enchantments such as Klothys, God of Destiny, and various token generators.

Throughout the game, there were several notable combat phases where players attacked and blocked strategically, including a significant moment when a player used Heroic Intervention to protect creatures during a pivotal attack.

Damage from abilities like Ixhel, Scion of Atraxa’s land-based damage triggers, and infectious creatures created pressure on all players, influencing both combat and resource management. Midgame, the board state intensified as players utilized their commanders’ synergies: Leon's dual commanders Reyhan and Yoshimaru enabled powerful creature-based combos and counters, while Marcel's Klothys applied consistent pressure through landfall and graveyard interaction.

Pascal’s Ixhel generated incremental damage and control elements, and Martin’s Aesi fueled card draw through land plays, accelerating his game plan.

Key interactions included graveyard recursion, token generation, and color-fixing artifacts like Chromatic Lantern enhancing mana production, which allowed explosive plays.

The match’s tempo and tension rose until a decisive sequence of attacks and spells culminated in a player leveraging combat damage and utility creatures to secure the win.

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