Deck Strategies
Bello, Bard of the Brambles
Focuses on ramping and building a formidable army of creatures, using Bello's ability to draw cards and enhance its board presence.
Wick, the Whorled Mind
Focuses on generating rat tokens, drawing cards, and dealing damage through Wick's abilities. The deck seeks to swarm the opponents with an army of rats and snails.
The Infamous Cruelclaw
Aims to maximize value from cards exiled and cast through Cruelclaw's ability, further enhancing its board state and value generation.
Flubs, the Fool
Seeks to draw multiple cards through Flubs' triggered ability and maintain a steady board presence.
Gameplay Insights
- 1
John's early game ramping using 'Arcane Signet' and 'Rampant Growth' set the pace for his deck, allowing him to cast his commander and other impactful spells ahead of curve.
- 2
The removal of Bello by Tom's 'Feed the Swarm' early in the game was a crucial move that stalled John's strategy.
- 3
The casting of 'Unnatural Growth' by John significantly boosted his board state, forcing the other players to find answers or face a formidable army of creatures.
- 4
Extra's use of 'Maskwood Nexus' to turn all his creatures into snails was a game-changing move that set him up for the win using Wick's draw and damage ability.
Notable Cards
The Great Henge
Unnatural Growth
Maskwood Nexus
Berserkers' Onslaught
Ancient Grudge
Feed the Swarm
Summary
The game featured a steady build-up of board state by all players with commanders Bello, Wick, Cruelclaw, and Flubs leading their respective decks. Bello's strategy was primarily focused on ramping and building a formidable army, using cards like 'The Great Henge' and 'Unnatural Growth' to boost his creatures. On the other hand, Wick's deck was all about generating rat tokens and drawing cards while Cruelclaw aimed to maximize value from cards exiled and cast through its ability. Flubs, while managing to draw multiple cards through its triggered ability, eventually fell to Bello's massive attack. However, the game took a dramatic turn when Extra, piloting the deck led by Wick, managed to take out John (Bello's controller) and later Tom (Cruelclaw's controller) using Wick's draw and damage ability. The game concluded with a victorious snail onslaught, courtesy of 'Maskwood Nexus'.