Deck Strategies
Ruric Thar, the Unbowed
An aggressive stax deck using damage triggers from Ruric Thar, disruption pieces like Trinisphere, and powerful creatures to punish noncreature spells and slow opponents, aiming to combo off with Kiki-Jiki or Tooth-and-Nail to finish the game.
Chulane, Teller of Tales
A creature value and combo deck that uses Chulane's bounce and draw ability to generate card advantage and assemble combos involving Manor Breach and Cloudstone Curio for infinite bounce-draw loops.
Neheb, the Eternal
A red ramp deck that quickly generates large amounts of mana with mana rocks and fast lands, aiming to combo infinite combat steps with Kiki-Jiki and Aggravated Assault or other synergies to take multiple turns.
Urza, Lord High Artificer
A control and combo deck that uses artifact synergies, counterspells, and disruption such as Winter Orb, while tutoring and generating infinite mana with cards like Dramatic Reversal and Isochron Scepter to cast the entire deck or combo out.
Gameplay Insights
- 1
Joseph uses Renan Six’s ability multiple times to bounce lands, optimizing his mana base and gaining incremental advantage.
- 2
Bill attempts to cast Neheb early but Jordan responds with Delay, suspending Neheb and slowing down his ramp plan.
- 3
Nate uses Mistress's Bauble to surveil Joseph's deck, gaining valuable information and enabling reactive play.
- 4
Joseph utilizes Sylvan Library aggressively to draw extra cards at the cost of life, increasing his options for a combo finish.
- 5
Jordan’s Chulane deck leverages bounce and draw engines while holding back key combo pieces like Mirror Entity due to the London Mulligan.
- 6
Nate's use of Mystical Tutor to set up Mental Misstep early shows a proactive counterspell strategy to protect his combo pieces.
- 7
Swan Song is used effectively to counter critical spells like Price of Glory, preventing opponents from gaining large benefits.
- 8
The interaction between delay and counterspells highlights the importance of timing and disruption in this four-player cEDH game.
Notable Cards
Chrome Mox
Wild Growth
Sylvan Library
Reclamation Sage
Cloudstone Curio
Simian Spirit Guide
Kiki-Jiki, Mirror Breaker
Aggravated Assault
Dramatic Reversal
Isochron Scepter
Winter Orb
Swan Song
Price of Glory
Delay
Summary
The game begins with Joseph on Ruric Thar setting up an aggressive stax strategy, leveraging creatures and disruption like Chrome Mox, Wild Growth, and Reclamation Sage to develop board presence and tempo. He uses Renan Six repeatedly to bounce lands and gain incremental value, also casting Sylvan Library to gain card advantage at the cost of life. Jordan on Chulane focuses on a creature value engine and combos involving Manor Breach and Cloudstone Curio, aiming to draw cards and bounce creatures to assemble a win condition. Bill on Neheb accelerates his mana quickly using Simian Spirit Guide and lands like Strip Mine, seeking to assemble infinite combat steps with combos involving Kiki-Jiki and Aggravated Assault. Nate on Urza plays a control role, slowing the board with counterspells, Winter Orb, and value artifacts, while tutoring for infinite mana combos with Dramatic Reversal and Isochron Scepter to generate overwhelming advantage and combo off.