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Webcam Wizards #11: Gavi vs Trynn || Silvar vs Kathril vs Horde of Notions

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Trynn, Champion of Freedom

    Trynn, Champion of Freedom

    Leverages Human tribal synergies combined with equipment to enhance combat effectiveness and apply pressure through aggressive creatures and combat triggers.

  • Silvar, Devourer of the Free

    Silvar, Devourer of the Free

    Supports a Human tribal deck with lifelink and recursion abilities, focusing on maintaining board presence through reanimation and synergistic combat interactions.

  • Kathril, Aspect Warper

    Kathril, Aspect Warper

    Builds around a super tribal theme focused on keywords, pumping creatures, and using tribal synergies to overwhelm opponents with enhanced combat units.

  • Gavi, Nest Warden

    Gavi, Nest Warden

    Utilizes cycling and card draw to control the game flow, generating value and maintaining a steady stream of threats while supporting a tempo-oriented gameplay.

  • Horde of Notions

    Horde of Notions

    Centers on elemental tribal synergies, aiming to develop a board of synergistic elementals that grow stronger together, though limited by the less powerful elemental cards available.

Gameplay Insights

  • 1

    Players used a combination of ramp creatures and mana artifacts to accelerate their plays early, allowing faster deployment of commanders and key tribal cards.

  • 2

    A board wipe dealing 3 damage to all creatures was a turning point, forcing players to rebuild and adapt their strategies mid-game.

  • 3

    Reanimation and recursion spells like Unbreakable Bond kept key threats like Silvar on the battlefield, maintaining offensive pressure.

  • 4

    Equipment such as Skullclamp was efficiently moved between creatures to maximize card draw and maintain board control.

  • 5

    Cycling and card selection played a crucial role in Gavi's deck, enabling consistent access to needed answers and threats.

  • 6

    Combat phases leveraged keywords like double strike and lifelink to trade favorably and stabilize life totals.

Notable Cards

  • Horde of Notions

    Horde of Notions

  • Frontline Medic

    Frontline Medic

  • Knight of the White Orchid

    Knight of the White Orchid

  • Skullclamp

    Skullclamp

  • Unbreakable Bond

    Unbreakable Bond

  • Tortured Existence

    Tortured Existence

  • Arcane Signet

    Arcane Signet

  • Rogue's Passage

    Rogue's Passage

Summary

The game began with players setting up their mana bases and deploying early ramp and utility creatures to establish board presence. Trynn and Silvar focused on a Human tribal synergy with equipment and combat tricks, while Kathril aimed for a keyword-focused super tribal strategy that relied on pumping creatures and leveraging various abilities. Gavi's deck played a more controlling role with cycling and card draw, while Horde of Notions centered on elemental tribal synergy, although with a less optimal card pool. As the game progressed, board development accelerated with key creatures like frontline medic and knight of the white orchid boosting battlefield presence for the white-based deck, while the elemental tribal player cast Horde of Notions to boost their board. A pivotal moment occurred when a board wipe dealt 3 damage to all creatures, reshaping the battlefield and forcing players to adapt. Silvar's commander was recast using recursion spells, maintaining pressure. The game featured important interactions such as equipment transfers, cycling to find answers, and recurring threats with life link and double strike proving critical for combat phases. The match unfolded as a mix of tribal synergies clashing with elemental and keyword themes, with players maneuvering around board wipes and removing key creatures to maintain tempo.

Description

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