Deck Strategies
Edgar Markov
Aggressive vampire tribal deck that generates numerous vampire tokens via commander triggers and anthem effects, aiming to overwhelm opponents quickly with a wide board and synergistic pump effects.
Endrek Sahr, Master Breeder
A token and reanimation focused deck that creates snake tokens and sacrifices creatures to generate value, reanimating powerful creatures and using zombie synergies to control the board.
Izoni, Thousand-Eyed
A saproling tribal deck that generates and sacrifices saprolings for card advantage and ramp, utilizing sacrifice outlets and synergies to grow creatures and dominate the board incrementally.
Muldrotha, the Gravetide
Value-oriented graveyard recursion deck that plays permanents from the graveyard each turn, generating card advantage through clues, ramp, and recurring threats to maintain steady pressure and resource advantage.
Gameplay Insights
- 1
Edgar Markov's ability to create vampire tokens each time a vampire is cast enabled a rapidly growing board presence, making him a constant threat.
- 2
Endrek Sahr's use of Dictate of Erebos combined with Smothering Abomination forced repeated sacrifice and card draw, pressuring opponents' resources.
- 3
Muldrotha's strategy of repeatedly playing permanents from the graveyard and generating clues allowed sustained card advantage and board presence even after board wipes.
- 4
The timing of Bane of Progress wiped artifacts and enchantments, disrupting several players' strategies and leveling the board temporarily.
- 5
Torment of Hailfire cast by Tom dealt significant damage while forcing mass discards, shifting the momentum of the game.
- 6
Repeated interactions involving Liliana, Death's Majesty both created tokens and pressured opponents but also drew focused removal, highlighting the high-value threat she posed.
- 7
Sacrificing clues to put +1/+1 counters on creatures like Tireless Tracker enabled efficient card draw and board growth.
- 8
Players frequently targeted Edgar Markov with attacks, showing recognition of vampire tribal's potential to snowball out of control.
Notable Cards
Dark Impostor
Journey to Eternity // Atzal, Cave of Eternity
Smothering Abomination
Dictate of Erebos
Liliana, Death's Majesty
Lightning Greaves
Bane of Progress
Torment of Hailfire
Tireless Tracker
Acidic Slime
Memorial to Folly
Baleful Strix
Summary
The game featured a four-player free-for-all with Edgar Markov, Endrek Sahr, Izoni, and Muldrotha commanders, each leveraging their tribal and graveyard synergies. The early game saw players developing their mana bases and deploying key creatures, with the vampires under Edgar Markov steadily growing in number and power through anthem effects like Legion Lieutenants. Endrek Sahr utilized his ability to produce snake tokens and reanimate creatures, while Izoni focused on generating saproling tokens and sacrificing them for value. Muldrotha leveraged powerful value plays by recurring permanents from the graveyard and generating clues to draw cards and ramp mana, steadily building board presence and card advantage. Key turning points included multiple board wipes such as Bane of Progress clearing out artifacts and enchantments, which momentarily stalled aggressive strategies. Tom's use of Dictate of Erebos and Smothering Abomination applied continuous pressure on opponents, forcing discard and sacrificing creatures. The use of Liliana, Death's Majesty by Endrek to create zombies and control the board was significant, but she was removed after a block with Edgar's creatures. Edgar's aggressive vampire tribal strategy was bolstered by equipment like Lightning Greaves and anthem effects, allowing him to maintain pressure even after losing key creatures. Izoni's tireless trucker and recurring saprolings provided a steady threat and board presence, while Muldrotha's ability to reuse permanents and generate clues kept her relevant throughout. The game featured multiple combat phases targeting Edgar and Muldrotha, with players attempting to disrupt their opponents' board states and resources. The win conditions revolved around Edgar's vampire swarm and Endrek's overwhelming token and reanimation strategy, with Muldrotha and Izoni aiming for incremental advantage through card advantage and board development.