Deck & Commander Strategies

Celes, Rune Knight
Leverages creatures entering from the graveyard to place +1/+1 counters on all creatures, combined with card draw from discarding and drawing to fuel a combo-centric +1/+1 counters growth strategy.

G'raha Tia, Scion Reborn
Generates large hero creature tokens by paying life when casting non-creature spells, focusing on convoke and token swarm tactics that trade life total for board presence.

Tifa, Martial Artist
Attempts to trigger multiple combat phases using the Melee ability by attacking with creatures of power seven or greater; focuses on aggressive combat but struggles with reliably meeting damage thresholds.

Yuna, Grand Summoner
Enhances creatures with +2/+2 counters when casting and redistributes counters from dying permanents to other creatures, maintaining a resilient and steadily growing board state.
Gameplay Insights
- 1
G'raha Tia's life payment mechanic creates a powerful but risky board presence, requiring careful life management to sustain pressure without self-elimination.
- 2
Yuna's ability to move counters from dying permanents helps mitigate losses during combat and maintain board strength.
- 3
Celes's synergy with creatures entering from the graveyard enables steady incremental growth of the entire board, leveraging graveyard recursion as a key resource.
- 4
Tifa's Melee ability is difficult to trigger consistently due to the challenge of dealing combat damage with creatures of power seven or greater, limiting her ability to generate extra combat phases.
- 5
The game emphasizes gradual board development and attrition rather than explosive combos, with players responding to damage and permanent losses by shifting counters and bolstering creatures.
Notable Cards
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Celes, Rune Knight
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G'raha Tia, Scion Reborn
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Yuna, Grand Summoner
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Tifa, Martial Artist
Gameplay Summary
The game featured four distinctive commanders, each pursuing their unique strategies centered around counters, token generation, and combat phases.
Celes, Rune Knight utilized graveyard recursion and +1/+1 counters to grow a board of creatures, leveraging card draw and synergy with creatures entering from the graveyard.
G'raha Tia, Scion Reborn focused on casting non-creature spells and paying life to create sizable hero tokens with +1/+1 counters, pressuring opponents with wide boards but risking life total attrition.
Yuna, Grand Summoner aimed to enhance creatures with +2/+2 counters upon casting and redistribute counters from dying permanents to maintain a resilient and growing battlefield presence.
Tifa, Martial Artist attempted to capitalize on her Melee ability and high-power creatures to trigger multiple combat phases, although dealing consistent damage with creatures of power seven or greater proved challenging throughout the match. Throughout the game, multiple combat interactions and damage exchanges occurred, with players frequently suffering life loss and tactical setbacks.
Key moments included G'raha Tia's creation of large hero tokens through life payment, Yuna's effective movement of counters to sustain board presence after creature deaths, and Celes's incremental growth of creatures via graveyard recursion.
Tifa struggled to consistently trigger her extra combat phase ability, limiting her offensive momentum.
Ultimately, the game revolved around careful management of counters, life totals, and timing of attacks, with players vying for board control through synergistic effects and incremental advantages rather than explosive combos.



































