THE CUNNING FEAT. @1ManaFloating  - cEDH - S19E4 - PANTLAZA v TYMNA/KRAUM v NAJEELA v THRASIOS/VIAL thumbnail Blurred backdrop thumbnail
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THE CUNNING FEAT. @1ManaFloating - cEDH - S19E4 - PANTLAZA v TYMNA/KRAUM v NAJEELA v THRASIOS/VIAL

Veil of Death MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Najeela, the Blade-Blossom

    Najeela, the Blade-Blossom

    Aggressively cast multiple combat phases with Najeela’s ability to generate warrior tokens and push damage through, aiming to overwhelm opponents quickly.

  • Thrasios, Triton Hero Vial Smasher the Fierce

    Thrasios, Triton Hero and Vial Smasher the Fierce

    Utilize Thrasios's card advantage and mana fixing alongside Vial Smasher’s disruptive damage output to control the board and assemble combo pieces for a lethal finish.

  • Tymna the Weaver Kraum, Ludevic's Opus

    Tymna the Weaver and Kraum, Ludevic's Opus

    Focus on incremental card draw through combat damage and spell casting, enabling a midrange control plan that leverages efficient creatures and disruptive spells.

  • Pantlaza, Sun-Favored

    Pantlaza, Sun-Favored

    Generate value and card advantage by creating treasures and drawing cards, aiming to leverage the ramp into powerful spells and overwhelm opponents through resource superiority.

Gameplay Insights

  • 1

    Countering Pantlaza, Sun-Favored with Mana Drain was a crucial play that prevented a significant board advantage and card draw engine from resolving.

  • 2

    Players leveraged Ristic Study and similar effects combined with mana rocks to generate card advantage while simultaneously painting targets with damage counters for subsequent value.

  • 3

    Flashback and recursion spells like Memories Journey and Regrowth were used effectively to maintain pressure and recover key pieces after board wipes.

  • 4

    Combat phases were strategically assigned with multiple attackers targeting different players to maximize damage output and disrupt opponents' plans.

  • 5

    The use of treasures from Dockside Extortionist to fuel multiple spells and combos highlighted the importance of resource generation in this high-powered game state.

Notable Cards

  • Mana Crypt

    Mana Crypt

  • Mox Opal

    Mox Opal

  • Lotus Petal

    Lotus Petal

  • Dockside Extortionist

    Dockside Extortionist

  • Pantlaza, Sun-Favored

    Pantlaza, Sun-Favored

  • Mana Drain

    Mana Drain

  • Brain Freeze

    Brain Freeze

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Orcish Bowmasters

    Orcish Bowmasters

  • Grand Abolisher

    Grand Abolisher

  • Regrowth

    Regrowth

Gameplay Summary

The game began with aggressive early plays featuring mana acceleration and fast mana artifacts such as Mox Opal, Mana Crypt, and Lotus Petal.

Players quickly established board presence with creatures like Ragavan and Orcish Bowmasters, while also leveraging powerful value engines including Dockside Extortionist and Timna the Weaver.

The game saw a strong focus on resource generation, card draw, and disruption, with players using spells like Brain Freeze and Mana Drain to control the tempo.

A pivotal moment occurred when a critical Mana Drain countered a Pantlaza, Sun-Favored cast, preventing its impact on the game and maintaining control of the board state.

Throughout, players carefully managed their resources, including life totals and treasures, to maintain pressure and set up their win conditions. As the game progressed, notable board wipes and tactical combat exchanges shifted the momentum among players.

Key interactions involved flashback spells, tutors, and recursion effects like Regrowth and Memories Journey, allowing for sustained card advantage and resilience against disruption.

The combat phase became a significant battleground where players assigned attacks strategically, targeting major threats like Ragavan and Dockside Extortionist.

The game revolved around a delicate balance of aggressive plays, control elements, and combo setups, culminating in a tense standoff where each player sought to outmaneuver the others through calculated plays and efficient use of their commanders' abilities.

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