Omnath vs Tevesh/Ishai vs Lurrus vs Thrasios/Akiri | CEDH Gameplay thumbnail Blurred backdrop thumbnail
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Omnath vs Tevesh/Ishai vs Lurrus vs Thrasios/Akiri | CEDH Gameplay

Playing With Power MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Omnath, Locus of the Roil

    Omnath, Locus of the Roil

    Midrange value deck that ramps aggressively and grinds incremental advantage through card draw and board control, aiming to win via multiple potential combos or overwhelming board presence.

  • Ishai, Ojutai Dragonspeaker Tevesh Szat, Doom of Fools

    Tevesh Szat, Doom of Fools / Ishai, Ojutai Dragonspeaker

    Midrange control deck using asymmetrical stacks effects and incremental counters to slow opponents while generating value, winning through combo finishes enabled by board control and resource denial.

  • Lurrus of the Dream-Den

    Lurrus of the Dream-Den

    Graveyard combo deck that leverages milling with Mesmeric Orb and recursion engines like Dance of the Dead and Phyrexian Altar to assemble combos such as Bomberman or McCays the Unhallowed loops.

  • Akiri, Line-Slinger Thrasios, Triton Hero

    Thrasios, Triton Hero / Akiri, Line-Slinger

    Polymorph combo deck aiming to cheat large creatures like Whole Breaker Horror or Tide Spout Tyrant into play to generate infinite mana and draw through the deck for a game-ending combo.

Gameplay Insights

  • 1

    Early disruption with Collector Ouphe significantly hindered artifact combo strategies, forcing opponents to adapt their plans.

  • 2

    Living Twister was used effectively to remove key creatures, such as Tymna the Weaver, disrupting opponents' card draw engines.

  • 3

    Sylvan Library was paid for multiple cards each turn, indicating aggressive investment in card advantage despite life loss.

  • 4

    Gilded Drake was exploited to exchange control of Serra Ascendant, gaining life and board presence advantage.

  • 5

    Tevesh's Thrull token generation helped maintain board presence and defensive pressure while setting up combo opportunities.

  • 6

    Incremental +1/+1 counters on Ishai from opponents' spells provided a growing threat that demanded attention.

  • 7

    Use of Bazaar of Baghdad for card filtering and graveyard setup facilitated Lurrus's combo assembly.

  • 8

    Players carefully managed life payments to maximize Sylvan Library and Tymna triggers, balancing risk and reward.

Notable Cards

  • Collector Ouphe

    Collector Ouphe

  • Mesmeric Orb

    Mesmeric Orb

  • Sylvan Library

    Sylvan Library

  • Carpet of Flowers

    Carpet of Flowers

  • Living Twister

    Living Twister

  • Gilded Drake

    Gilded Drake

  • Serra Ascendant

    Serra Ascendant

  • Tymna the Weaver

    Tymna the Weaver

  • Dance of the Dead

    Dance of the Dead

  • Phyrexian Altar

    Phyrexian Altar

  • Spellseeker

    Spellseeker

  • Lightning Bolt

    Lightning Bolt

  • Nature's Claim

    Nature's Claim

  • Drannith Magistrate

    Drannith Magistrate

Gameplay Summary

The game opened with a multi-player cEDH match featuring Omnath, Locus of the Roil; the partner pair Tevesh Szat, Doom of Fools and Ishai, Ojutai Dragonspeaker; Lurrus of the Dream-Den; and Thrasios, Triton Hero paired with Akiri, Line-Slinger.

Early turns saw players developing their mana bases and establishing value engines, with Omnath's pilot focusing on ramp and card advantage through Sylvan Library and Carpet of Flowers, while Lurrus's pilot utilized graveyard synergies and Mesmeric Orb to mill and gain incremental advantage.

Tevesh/Ishai generated asymmetric value and pressure with creatures and counters, and Thrasios/Akiri sought infinite mana combos using polymorph targets like Whole Breaker Horror or Tide Spout Tyrant to draw out their deck and win quickly.

Significant early disruption included Collector Ouphe shutting down artifact-based combos and Nature's Claim removing Mesmeric Orb, slowing Lurrus's graveyard plan temporarily. Midgame featured intense board interactions, including combat damage triggering life gain and card draw engines, and incremental counters accumulating on Ishai from spells cast.

Omnath's pilot leveraged Living Twister to eliminate key creatures, disrupting opponents' board states.

Thrasios/Akiri developed their board with tutors and counterspells, setting up for potential infinite mana lines.

Lurrus demonstrated graveyard recursion with Dance of the Dead and Phyrexian Altar, further pressuring opponents.

Tevesh created Thrull tokens and used asymmetrical stacks to maintain control.

The game was marked by continual resource management, life payments for card advantage, and calculated plays to weaken opponents' critical pieces, all building toward executing game-winning combos or overwhelming board presence.

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