Fringe Face-off for the Birthday Boy! cEDH - SATORU v ZNDRSPLT/OKAUN v MASTER OF KEYS v ANIMAR thumbnail Blurred backdrop thumbnail
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Fringe Face-off for the Birthday Boy! cEDH - SATORU v ZNDRSPLT/OKAUN v MASTER OF KEYS v ANIMAR

Things in the Ice


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Satoru, the Infiltrator

    Satoru, the Infiltrator

    Utilizes evasive attacks and card draw to eventually assemble a combo or win condition, but in this game was forced into a slower, value-oriented approach due to lack of immediate combo pieces.

  • Okaun, Eye of Chaos Zndrsplt, Eye of Wisdom

    Zndrsplt, Eye of Wisdom / Okaun, Eye of Chaos

    A combo-oriented deck that leverages coin flips and aggressive tutors to disrupt opponents and assemble a quick finish, often relying on Time Twister effects and interaction to maintain tempo.

  • Animar, Soul of Elements

    Animar, Soul of Elements

    A creature-based ramp deck that focuses on casting and protecting cheap creatures to grow Animar, enabling explosive elemental synergy and combo potential.

  • The Master of Keys

    The Master of Keys

    A combo/control hybrid that uses artifact synergies and tutoring to generate card advantage and disrupt opponents, often threatening combos while controlling the board.

  • Okaun, Eye of Chaos

    Okaun, Eye of Chaos

    Paired with Zndrsplt, this deck emphasizes aggressive board presence and coin flip interactions to generate value and disrupt opponents.

Gameplay Insights

  • 1

    Using Chain of Vapor to bounce a Lotus Petal in response to Time Twister was a pivotal play that slowed down Zndrsplt/Okaun's reset and preserved key resources.

  • 2

    The Master of Keys maximized value by using artifact lands and ramp spells to set up a strong board presence early.

  • 3

    Satoru's slower start and lack of combo pieces forced it to play a more reactive and grindy game, highlighting the importance of hand selection in turbo cEDH decks.

  • 4

    Zndrsplt/Okaun's aggressive use of tutors and disruption demonstrated the power of coin flip mechanics and hand manipulation in fringe cEDH decks.

  • 5

    The group dynamic showed how interaction and timing, such as the choice to allow or counter spells, can shape the game's tempo significantly.

Notable Cards

  • Chain of Vapor

    Chain of Vapor

  • Lotus Petal

    Lotus Petal

  • Ancient Tomb

    Ancient Tomb

  • Mox Opal

    Mox Opal

  • Imperial Seal

    Imperial Seal

  • Vampiric Tutor

    Vampiric Tutor

  • Bloom Tender

    Bloom Tender

  • Inquisitor Exarch

    Inquisitor Exarch

Gameplay Summary

The game featured a high-powered cEDH multiplayer match with fringe commanders including Satoru, the Infiltrator; Zndrsplt, Eye of Wisdom paired with Okaun, Eye of Chaos; Animar, Soul of Elements; and The Master of Keys.

Early turns saw typical fast mana plays and tutor effects, with players ramping aggressively using lands like Ancient Tomb, Lotus Petal, and Mox Opal.

A key moment involved a Time Twister by Zndrsplt/Okaun, which was partially countered by a Chain of Vapor, significantly impacting the board state and tempo.

The Master of Keys proved to be a disruptive presence, generating value and interaction, while Animar relied on its elemental synergy to stabilize.

Satoru struggled to find combo pieces but attempted to go for a slower, grindy plan.

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