Deck & Commander Strategies

Anowon, the Ruin Thief
A control and disruption deck using artifacts and milling to gain advantage, backed by life drain and removal to weaken opponents.

Purphoros, Bronze-Blooded
Goblin tribal burn deck that generates lots of tokens and uses damage triggers like Purphoros and Impact Tremors to finish opponents quickly.

Krenko, Mob Boss
Goblin swarm deck focused on rapidly producing tokens and leveraging them to overwhelm opponents, often paired with sacrifice and damage effects.

Ardenn, Intrepid Archaeologist
Voltron equipment deck that focuses on equipping a single creature with powerful auras and equipment to deal massive combat damage.

Rograkh, Son of Rohgahh
Partner voltron commander aiming to become a lethal threat with double strike and lifelink through equipment and combat tricks.
Gameplay Insights
- 1
Tyler’s missed play was not reducing the cost of Impact Tremors, which prevented him from untapping Krenko and generating enough goblins to clear the board and potentially win.
- 2
Using Mineclaw Shaman to cast an opponent's instant or sorcery for free was a key disruption play targeting a scary threat.
- 3
Casey’s sequence of equipping multiple auras and equipment on Rograkh created a nearly unstoppable double strike and lifelink threat that swung the game decisively.
- 4
Players used artifact and equipment manipulation to optimize their board state and maximize combat damage potential.
- 5
The game featured several targeted sacrifices and removals timed to disrupt equipment and creatures, highlighting the importance of timing in multiplayer Commander.
Notable Cards
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Combustible Gearhulk
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Impact Tremors
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Goblin Bombardment
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Thousand-Year Elixir
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Mimic Vat
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Cheering Fanatic
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Nighthawk Scavenger
Gameplay Summary
The game began with each player setting up their board and deploying threats gradually, with Anowon focusing on a somewhat upgraded precon deck, Matt building up a big red Purphoros-centered goblin strategy, Tyler playing a goblin mob boss deck, and Casey piloting a voltron deck with Ardenn and Rograkh.
Early turns saw typical development and minor skirmishes, including targeted attacks and reveals of hands to leverage spells like Mineclaw Shaman's ability.
Purphoros's damage triggers and Goblin token generation were key elements in Tyler's aggressive plan.
A pivotal moment occurred when Tyler missed an opportunity to combo Impact Tremors with Krenko’s ability optimally, which could have led to a devastating board wipe and potential game-ending damage.
Casey’s voltron deck later built up a lethal threat by equipping multiple auras and equipment to Rograkh, delivering a powerful double strike, lifelink, and deathtouch attack that swung the game decisively.



























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