CEDH Gameplay! Thrasios/Vial Smasher vs Rograkh/Tymna vs Urza vs Rograkh/Thrasios! thumbnail Blurred backdrop thumbnail

CEDH Gameplay! Thrasios/Vial Smasher vs Rograkh/Tymna vs Urza vs Rograkh/Thrasios!

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Celestial Winner Gaming 89 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Thrasios, Triton Hero Vial Smasher the Fierce

    Thrasios, Triton Hero / Vial Smasher the Fierce

    This deck aims to leverage Thrasios's card draw and mana fixing combined with Vial Smasher's damage output to assemble combos quickly. It uses efficient ramp, disruption, and fast mana artifacts to control the board and close out games with damage from Vial Smasher triggers and powerful infinite mana combos.

  • Tymna the Weaver Rograkh, Son of Rohgahh

    Rograkh, Son of Rohgahh / Tymna the Weaver

    A fast-paced Mardu aggro-combo deck that uses Rograkh to apply early pressure through combat damage while Tymna provides steady card draw to maintain resources. The deck combines aggressive attacks with disruptive elements and incremental value to overwhelm opponents before they can stabilize.

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

    Focused on artifact synergy and infinite mana generation, Urza's deck uses mana rocks, artifact recursion, and untap effects to create infinite mana combos. It aims to win by deploying combo finishes that leverage Urza’s ability to generate tokens or cast spells for free, often locking opponents out or winning outright with infinite resource loops.

  • Thrasios, Triton Hero Rograkh, Son of Rohgahh

    Rograkh, Son of Rohgahh / Thrasios, Triton Hero

    This pairing combines Rograkh's aggressive combat style with Thrasios's card advantage and mana fixing. The deck tries to develop a strong board presence quickly while digging for combo pieces or finishing moves, blending midrange and combo elements to adapt fluidly during the game.

Gameplay Insights

  • 1

    Players prioritized early disruption and protecting key permanents with multiple Pact of Negation uses, highlighting the high value of protecting combo pieces in cEDH.

  • 2

    The use of artifact recursion and untap effects with Urza enabled the generation of infinite mana, a pivotal moment that shifted the game's momentum decisively.

  • 3

    Despite heavy disruption like Strip Mine and Submerge, players used card draw engines such as Necropotence and Green Sun's Zenith to maintain hand size and find critical combo components.

  • 4

    The synergy between Rograkh's aggressive combat damage and Tymna's card draw created continuous pressure, forcing opponents to respond quickly or lose board control.

  • 5

    Creative interactions involving Surveillance Camera and Retraction Helix showcased how artifact synergies can produce powerful infinite loops in the right setup.

  • 6

    Players displayed strong resource management by selectively deciding when to pay for Rhystic Study triggers and when to hold mana for interaction, balancing aggression with control.

Notable Cards

  • Rograkh, Son of Rohgahh

    Rograkh, Son of Rohgahh

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

  • Vial Smasher the Fierce

    Vial Smasher the Fierce

  • Tymna the Weaver

    Tymna the Weaver

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

  • Pact of Negation

    Pact of Negation

  • Necropotence

    Necropotence

  • Green Sun's Zenith

    Green Sun's Zenith

  • Retraction Helix

    Retraction Helix

  • Mana Vault

    Mana Vault

  • Mox Diamond

    Mox Diamond

  • Lotus Petal

    Lotus Petal

  • Rhystic Study

    Rhystic Study

  • Strip Mine

    Strip Mine

  • Training Grounds

    Training Grounds

Gameplay Summary

The game began with aggressive mulligan decisions, with players aiming for strong opening hands featuring key combo and ramp pieces.

Early turns saw multiple attempts to establish board presence and disrupt opponents, including the repeated casting of Rograkh and early use of Pact of Negation to protect key plays.

Urza, Lord High Artificer, quickly became a central figure as players sought to generate infinite mana and assemble combo engines, with one player utilizing artifact recursion and untapping synergy to create infinite mana loops.

Despite disruption attempts such as Strip Mine and Submerge, players continued to dig deep into their libraries, using cards like Necropotence and Green Sun's Zenith to refill their hands and find necessary components for their strategies.

A key turning point occurred when a player used Retraction Helix and Surveillance Camera in combination with Urza to generate infinite mana, enabling powerful plays and positioning themselves for a win.

Meanwhile, other players leveraged the aggressive nature of Rograkh combined with Tymna's card draw to apply pressure and chip away at opponents' life totals.

The game showcased the high-speed, combo-focused nature of competitive EDH, with each deck attempting to balance disruption, resource generation, and combo assembly to outpace the others.

The eventual win condition leaned heavily on infinite mana combos tied to Urza and artifact synergies, demonstrating the deck's potency in cEDH environments.

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