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Thicc Stacks of Stax [S2G4] KINNAN v JETMIR v GRAND ARBITER v TIVIT

Things in the Ice

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Ramp aggressively using creatures like Bloom Tender and artifact mana to accelerate into powerful threats and stax pieces, aiming to control opponents by taxing their artifacts and locking down resources.

  • Jetmir, Nexus of Revels

    Jetmir, Nexus of Revels

    Leverage aggressive token and cat synergies combined with stax elements and disruption to control the board while applying pressure and generating incremental advantages.

  • Grand Arbiter Augustin IV

    Grand Arbiter Augustin IV

    Utilize a control-oriented stax approach with fast mana, counterspells, and tax effects to slow opponents’ plays while maintaining tempo and generating points through resource denial.

  • Tivit, Seller of Secrets

    Tivit, Seller of Secrets

    Focus on value generation and interaction by accumulating mana and card advantage with artifacts and spells like Archist of Orazca and Mana Drain, aiming to out-resource opponents and leverage incremental advantage.

Gameplay Insights

  • 1

    The early establishment of stax effects such as Kataki and Smothering Tithe set a taxing board that forced players to carefully manage their resources and mana payments.

  • 2

    Countering the Time Twister with Elemental Blast prevented a significant card draw and treasure generation swing that could have shifted momentum dramatically.

  • 3

    Grand Arbiter's deployment of fast mana and revoker helped maintain control and disrupt key threats, exemplifying the value of tempo in a stax-heavy meta.

  • 4

    Players prioritized paying upkeep costs on artifact mana sources like Mana Crypt and Chrome Mox to maintain their accelerated mana bases despite the taxing effects.

  • 5

    Careful blocking and combat decisions, especially by Jetmir and Grand Arbiter, helped manage damage and protect critical board pieces, highlighting the importance of patience in stax matchups.

Notable Cards

  • Kataki, War's Wage

    Kataki, War's Wage

  • Smothering Tithe

    Smothering Tithe

  • Mana Crypt

    Mana Crypt

  • Sensei's Divining Top

    Sensei's Divining Top

  • Mana Drain

    Mana Drain

  • Bloom Tender

    Bloom Tender

Summary

The game began with heavy early interaction and stax elements shaping the board state, particularly from Kinnan and Jetmir players who quickly established stax effects like Kataki, War's Wage and Smothering Tithe. The players focused on ramping mana with pieces like Bloom Tender, Lotus Pedal, and Ancient Tomb to accelerate their game plans. Grand Arbiter Augustin IV leveraged fast mana and control elements such as Sensei's Divining Top and Mana Crypt to maintain tempo and disrupt opponents. Meanwhile, Tivit aimed to accumulate value and interaction through cards like Archist of Orazca and Mana Drain. A pivotal moment occurred when Jeremy on Kinnan attempted a Time Twister to draw a large number of cards and generate treasures, but it was countered by Kyle's Elemental Blast on Jetmir, denying a potential swing in card advantage. The stax pieces continued to stack up, with multiple players paying upkeep costs to maintain their artifacts and locks. Combat exchanges were cautious but impactful, with Grand Arbiter and Jetmir trading damage and blocking key threats, while Kinnan sought to ramp and control the board. By the midgame, players had established significant stax locks and were vying for point-scoring opportunities through board control and resource denial, setting the stage for a tightly contested finish.

Description

How much stax would a stax player stax if they could stack stax?

Jeremy on Kinnan: www.moxfield.com/decks/FDspP_q2Ok6tI1ZE46Xgbg Kyle on Jetmir: www.moxfield.com/decks/XhOJvfq2_EKPEHIHHjz6Tg Shaun on Grand Arbiter: www.moxfield.com/decks/p1v52HrLr0epsQ1xDDDy7Q John on Tivit: www.moxfield.com/decks/pK6GQ7k3L0W8M6f0etjAyg

Standings going into Game 4: 1st: Shaun - 4 Points 1st: Seth - 4 Points 1st: Jeremy - 4 Points 4th: Kyle - 4 Points (loses tiebreaker with less wins) 5th: John - 1 Point

Here’s our point system for this season: 1 - Win 1 - KO an Opponent 1 - First Blood (First Combat Damage of the Game) 1 - Win on Turn 1 or Turn 2 1 - Stack of 5+ Resolves in Your Favor 1 - First to 2 Stax Pieces

#edh #cedh #mtg