Deck Strategies
Najeela, the Blade-Blossom
Combines infinite combat phase combos with toolbox elements and recursion through cards like Underworld Breach to pivot between aggressive combo wins or grindy value plays.
The First Sliver
Leverages tribal synergy and mana ramp to generate a swarm of sliver creatures, applying continuous combat pressure and utilizing the tribe’s buffs to close out the game.
Tivit, Seller of Secrets
Artifact combo deck that uses Tivit’s ability to generate treasures and clues, along with powerful artifacts like Urza, Lord High Artificer and Sensei's Divining Top, to assemble infinite mana and spell combos.
Shorikai, Genesis Engine
Focuses on a long game with card draw and interaction, using Shorikai’s ability to generate incremental value while assembling combo pieces to take control of the game.
Gameplay Insights
- 1
Casting an uncounterable Tibalt allowed the Tivit player to generate multiple treasures and clues, accelerating their mana base and card advantage significantly.
- 2
The Najeela player prioritized early protection and set up for infinite combat combos, balancing aggression with resilience.
- 3
The First Sliver player focused on steady board development and used combat damage to apply consistent pressure rather than rushing for a quick finish.
- 4
The use of Skullclamp combined with artifact tokens helped maximize card draw potential and maintain momentum.
- 5
Players were cautious with their counterspells and removal, carefully timing interaction to prevent early combo executions and maintain board presence.
Notable Cards
Orcish Bowmasters
Urza, Lord High Artificer
Sensei's Divining Top
Tibalt, the Fiend-Blooded
Najeela, the Blade-Blossom
Talisman of Dominance
Ranger-Captain of Eos
Smothering Tithe
Skullclamp
Summary
The game began with a typical slow mana ramp and setup phase, with each player carefully developing their board state. Early plays included ramp spells, mana rocks, and utility creatures to establish tempo. Najeela’s player aimed to leverage infinite combat combos and toolbox elements, while the First Sliver deck focused on accruing mana and board presence with its tribal synergy. Tivit’s pilot utilized artifact-based combo pieces, including Urza, Lord High Artificer and Sensei's Divining Top, to build a strong combo foundation. Shorikai’s strategy centered on a long game with interaction and card draw, aiming to assemble its combo pieces and control the board. Midgame saw the players jockeying for position with token generation, incremental damage from abilities like Orcish Bowmasters, and treasure and clue token generation providing card advantage. Key interactions, such as counterspells and removal, shaped the board state and prevented early blowouts. Notably, Tivit’s player successfully cast an uncounterable Tibalt, generating multiple treasures and clues that fueled further plays. The First Sliver player maintained steady pressure with multiple warriors and used combat damage to chip away at opponents. The game was defined by careful resource management, with players prioritizing mana development and setting up combo turns. Although no immediate combo finish was shown in the excerpt, the game was poised for explosive turns given the decks present.