Deck & Commander Strategies
The Wise Mothman
Focuses on accumulating various counters (such as +1/+1 and landfall counters) to grow creatures and generate value, while milling opponents and leveraging synergistic creatures to maintain board presence.
Pantlaza, Sun-Favored
Utilizes the discovery mechanic triggered by playing dinosaurs to find powerful spells and creatures, while developing mana ramp and shrines to control the board and push for a mid-to-late game dominance.
Go-Shintai of Life's Origin
Leverages enchantment recursion and shrine creation to maintain a resilient board state, combining life gain and incremental advantage through enchantment synergies.
The Tenth Doctor and Rose Tyler
Employs suspend mechanics to cheat out high-impact cards over time and uses time counters strategically, aiming to assemble a combo finish with cards like Ecstatic Beauty, supported by artifact ramp and card draw.
Gameplay Insights
- 1
Zach’s use of Felidar Sovereign created a strong alternate win condition that pressured opponents to adapt or find removal quickly.
- 2
The anti-synergy between Zach’s proliferate counters and Drew’s suspend counters added a unique layer of tension, slowing down Drew’s combo setup.
- 3
Drew’s slow board wipe artifact, The Moment, was misplayed initially by targeting non-creature permanents, highlighting the need for careful timing and knowledge of card interactions.
- 4
Aaron’s use of Esper Sentinel effectively taxed opponents’ non-creature spells, granting him incremental card advantage and helping to dig for removal.
- 5
The decision by multiple players to prioritize mana development and incremental synergy over early aggression shaped the pacing of the game, leading to a mid-late game standoff focused on combo potential and alternate win conditions.
Notable Cards
-
Felidar Sovereign
-
Tato Farmer
-
The Moment
-
Esper Sentinel
-
Sonic Screwdriver
-
Ecstatic Beauty
-
Path of Ancestry
-
Rampant Growth
Gameplay Summary
The game began with each player establishing their board state cautiously, setting up mana and early value creatures.
Zach, playing The Wise Mothman, focused on building counters and generating synergy through creatures like Head Shredder and Tato Farmer, leveraging landfall and milling effects.
Aaron piloted Pantlaza, Sun-Favored, aiming to discover powerful cards by playing dinosaurs and building a strong board presence with shrines and mana acceleration artifacts.
Ryan, on Go-Shintai of Life's Origin, emphasized enchantment recursion and resilience, while Drew's Tenth Doctor and Rose Tyler deck revolved around suspend mechanics and time counters, preparing for a combo finish through Ecstatic Beauty and other suspend-related cards. A pivotal moment came when Zach established Felidar Sovereign, threatening a 40-life win condition that pressured the table heavily.
Despite this, the opponents lacked immediate answers to the Sovereign due to the absence of flyers and trample, combined with limited spot removal.
Drew struggled with managing suspend counters versus the proliferate effects from Zach, which slowed his combo setup.
Meanwhile, The Moment artifact in Drew’s deck provided a slow board wipe option that was initially misplayed, highlighting the tension in resource management.
The game’s momentum heavily favored Zach’s incremental advantage and life-gain threat, forcing the other players to coordinate or find timely removal to prevent an inevitable win by life total.