Deck & Commander Strategies

Rograkh, Son of Rohgahh / Thrasios, Triton Hero
Uses early card draw with Rhystic Study and Mystic Remora to gain card advantage and control the game tempo, leveraging efficient mana rocks and interaction to set up midgame combos or finishers.

Stella Lee, Wild Card
Focuses on building board presence with impactful creatures and utility spells, using colorless mana and tactical plays to disrupt opponents and protect key pieces.

Kefka, Court Mage
Attempts to establish early board control and combo potential but relies heavily on drawing key cards like Rhystic Study to gain advantage; uses disruption and burn to stay relevant.

Derevi, Empyrial Tactician
Leverages Earthcraft and efficient mana acceleration to generate explosive mana, enabling multiple spells per turn and powerful board development through creatures and enchantments.
Gameplay Insights
- 1
Playing Rhystic Study on turn one can provide significant card advantage but also paints a target on you early in the game.
- 2
Using Spider Spawning to bounce a targeted Snapcaster Mage was a clever way to counter a spell without a traditional counterspell.
- 3
Derevi's synergy with Earthcraft and multiple small creatures allowed for explosive mana generation and casting multiple spells in a single turn.
- 4
Players carefully managed their mana and triggers from enchantments like Mystic Remora and Rhystic Study to maximize draw and control.
- 5
The interaction between creatures, enchantments, and instants created a dynamic early game with shifting control and tempo battles.
Notable Cards
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Mystic Remora
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Rhystic Study
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Earthcraft
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Spider Spawning
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Snapcaster Mage
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Ancient Tomb
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Mana Vault
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Tarmogoyf
Gameplay Summary
The game started with Rograkh/Thrasios establishing early card advantage through Mystic Remora and a turn one Rhystic Study, setting a strong tempo.
Early aggressive plays were met with counterspells and interaction, including a clever use of Spider Spawning to counter a Snapcaster Mage attempt, demonstrating the high level of technical play.
Derevi's deck leveraged Earthcraft and mana acceleration to establish board presence quickly, while Stella Lee tried to develop her board with creatures and utility spells.
Kefka's player struggled initially, missing the critical Rhystic Study draw that could have accelerated his game plan. As the game progressed, the interaction intensified with players using efficient mana rocks, fetch lands, and land drops to ramp and threaten each other.
The combination of Earthcraft and multiple creatures provided Derevi with explosive mana generation, enabling impactful plays like casting Invasion of Ixoria for value and board presence.
Rograkh/Thrasios maintained card advantage and control elements, while Stella Lee contributed tactical plays, including creature interactions and protecting key permanents.
The game saw shifting board states with counterspells and targeted removal, setting the stage for a competitive midgame where players jockeyed for advantage through resource management and tempo plays.




























![Three One Ring's to Rule them ALL! [ Narset | RogThras | Derevi | Loot ] MTG cEDH Gameplay thumbnail](https://i.ytimg.com/vi/cQE_8XtPLYU/sddefault.jpg)



