Deck Strategies
Magda, Brazen Outlaw
Generate treasures through attacking and artifact synergy to ramp quickly into large threats and burn opponents out with aggressive damage.
Tivit, Seller of Secrets
Build a treasure and clue engine via voting mechanics, enabling strong card draw and resource advantage to control the game and combo off.
Yuriko, the Tiger's Shadow
Use ninjas and Ninjutsu to exile cards from opponents' libraries and cast them cheaply, creating value and disrupting opponents while dealing stealthy damage.
Krark, the Thumbless
Leverage Grixis colors for heavy tutoring, artifact synergy, and combo pieces to generate explosive turns and lock opponents down with disruption.
Gameplay Insights
- 1
Magda's early aggressive treasure generation was a key tempo play but was carefully checked by opponents using counterspells and interaction.
- 2
Tivit's voting mechanism on treasures and clues provided incremental card advantage and helped maintain board presence and interaction.
- 3
Yuriko's use of Ninjutsu to exile and cast cards from opponents' decks created a flexible and disruptive playstyle that kept opponents off-balance.
- 4
Krark's heavy tutoring and artifact synergies allowed for explosive turns and combo potential, dictating the pace of the game with disruption.
- 5
The timely use of Elemental Blast to counter Cavern Horde's entry was a pivotal move preventing a large treasure swing that could have ended the game early.
- 6
Players balanced aggression with careful resource management, leveraging key artifacts like Jeweled Lotus and Mana Crypt to accelerate their game plans.
Notable Cards
Ragavan, Nimble Pilferer
Jeweled Lotus
Demonic Tutor
Grand Abolisher
Ninja of the Deep Hours
Mana Crypt
Lotus Petal
Manamorphose
Summary
The game featured an intense four-player battle with Magda, Brazen Outlaw; Tivit, Seller of Secrets; Yuriko, the Tiger's Shadow; and Krark, the Thumbless as the primary commanders. Magda started strong with early treasure generation and aggressive board presence, leveraging Cavern Horde and Ragavan to apply pressure. Tivit aimed to establish a treasure and clue engine while ramping into powerful spells and interaction. Yuriko used her ninjas and Ninjutsu triggers to control the board and manipulate opponents' libraries, consistently drawing and playing cards from the top of exile. Krark focused on a Grixis combo-tutor strategy with powerful draw and disruption tools, including casting multiple tutors and using artifact synergies for explosive turns. Key turning points included Magda's attempt to cast Cavern Horde, which was countered by a well-timed Elemental Blast from Tivit, preventing a massive treasure generation swing. Yuriko's Ninjutsu plays to exile and cast cards for reduced costs kept her threats flexible and dangerous. Krark's early tutors and disruption pressured opponents' plans, while Tivit's voting mechanic on treasures and clues helped build incremental advantage. The game showcased a dynamic interplay of aggressive damage, control elements, and combo potential, with each player carefully balancing resource generation and interaction. The eventual win condition likely revolved around Magda's treasure-fueled damage or Krark's combo finish enabled by artifact synergies and tutor chains.