Deck Strategies
Thrasios, Triton Hero & Vial Smasher the Fierce
Focuses on generating infinite mana combos using Thrasios and underworld breach, combined with card advantage and tutor spells to assemble game-winning combos quickly.
Korvold, Fae-Cursed King
Utilizes Food Chain and other graveyard synergies to generate infinite mana and value, aiming to combo off with creatures like Squee and Gravecrawler after assembling key pieces.
Tymna the Weaver & Thrasios, Triton Hero
A combo-centric deck aiming for a fast win by using Thrasios and Tainted Pact to dig deep and assemble a winning combo, leveraging card draw and interaction to protect the combo.
Tivit, Seller of Secrets
Disruptive and reactive, using flash creatures like Opposition Agent to steal or interfere with opponents' combo lines, aiming to hijack their strategies and turn them into wins.
Gameplay Insights
- 1
Steve's ability to resolve Thrasios followed by Tainted Pact without any interaction was a critical turning point, enabling a rapid and decisive combo win.
- 2
Lack of early interaction by other players allowed a fast combo to go off uninterrupted, highlighting the importance of having counterspells or disruption in fast-paced cEDH games.
- 3
Korvold's slower start with Food Chain and tutor lines delayed his combo potential, illustrating how a slow hand can be detrimental against faster decks.
- 4
John's strategy to use flash and Opposition Agent to steal combos was effective in theory but was thwarted by the speed and timing of the winning combo before he could disrupt it.
- 5
Players made use of various tutors and mana acceleration to set up combos, but the sequencing and timing of plays were crucial to success or failure in this match.
Notable Cards
Thrasios, Triton Hero
Vial Smasher the Fierce
Korvold, Fae-Cursed King
Tymna the Weaver
Tivit, Seller of Secrets
Valley Floodcaller
Demonic Tutor
Food Chain
Squee, the Immortal
Gravecrawler
Eldritch Evolution
Tainted Pact
Opposition Agent
Mindbreak Trap
Carpet of Flowers
Deathrite Shaman
Imperial Seal
Summary
The game featured a competitive four-player Commander match with Thrasios|Vial Smasher, Korvold, Tymna|Thrasios, and Tivit as commanders. Early turns saw players developing mana bases and setting up their strategies with tutors and key artifacts. Zach on Thrasios|Vial Smasher aimed to build infinite mana combos involving Thrasios and underworld breach with a strong hand including Demonic Tutor and Valley Floodcaller. Shane piloting Korvold was trying to assemble a Food Chain combo with creatures like Squee and Gravecrawler, but his initial hand was slow, making his progress tentative. Steve on Tymna|Thrasios had a powerful opening, quickly casting a key combo of Thrasios and Tainted Pact, which went unanswered by other players due to lack of interaction. This led to a swift and unexpected victory as he resolved a game-winning combo on turn two without any counterplay. John on Tivit attempted a disruptive strategy with flash creatures like Opposition Agent to steal opponents' plans but was unable to counter the quick combo. The game ended abruptly with Steve's combo, highlighting the power of a fast combo line and the importance of interaction in competitive Commander.